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[编辑器/功能拓展] Hurricane VR - Physics Interaction Toolkit 2.9Unity物理交互

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发表于 2023-2-14 10:10:15 | 显示全部楼层 |阅读模式


HurricaneVR is a complete VR Interaction Framework with a heavy emphasis on quality physics interactions. The Physics Hands are controlled by tuned PD Controllers enabling smooth and responsive hand physics, high quality collision, two handed holding, throwing, and interactions with your physics objects.
-All Major Headsets, XR Plugins, Unity versions 2019 and up are supported allowing you to target multiple devices and platforms.
Pairs well with the BW Style Hexabody Player Controller for a complete physics experience.
Be sure to give the Demo a try!
Discounted HexaBodyVR Bundle

⭐ Recent Updates ⭐
- Pose Zones
- Socketable Orientation UI Helper for multiple socket types
- Haptic Enhancements for Guns, Hand & Force Grabber, Hand and Held Object Collisions
- Force Grabber and Hand Grabber Hover and Grab Poses
- Pose swapping mechanic on held objects. Flip knives in your hand!
- Advanced Stabbing System w/ Customizable Stab Difficulty and Friction
- Brand new Examples scene loaded with demonstrations of asset features.

⭐ Grab Interactions⭐
- Smooth and Responsive One and Two Handed Physics Grabbing
- Supports custom rigged hand models
- Advanced Pose Editor with per finger animations and bone mirroring
- Dynamic Auto Pose Solving using Physics
- Gravity Gloves or Force Grab style remote grabbing
- Line Grab - grab anywhere on the line w/ optional grip adjustment
- Dynamic Auto Poser Live Updates in editor view for quick pose creation
- Configurable one and two hand strength per grabbable
- Powerful socket system with easy filtering and auto scaling by mesh size
- SteamVR Finger Tracking Integration (Knuckles etc.)

⭐ Player Controller⭐
- Sit / Standing Modes with Height Calibration
- Smooth locomotion with smooth and snap turning
- Player can crouch, sprint, and jump
- Teleport with dash to destination option
- Post Teleport collision safey check of hands and held objects

⭐ Weapon Examples ⭐
- Gun System and Gun Creation Editor
- Customizable physics based gun recoil
- Physics Based Bow and Arrows
- Advanced Stabbing System w/ Customizable Stab Difficulty and Friction

⭐ Samples included ⭐
- Physics interactables: Doors, drawers, dials, buttons, and levers, combination safe
- Over the shoulder backpack inventory with auto collect
- Auto collecting chest inventory
- Waist Holsters with configurable orientation
- Keypad door unlock
- SMG, Pump Shotgun, Pistol
- VRIK Example Scene
- UI Interactions
- EmeraldAI v3 Example


飓风evr是一个完整的VR交互框架,非常强调高质量的物理交互。物理手由调谐PD控制器控制,实现平滑和响应迅速的手部物理,高质量的碰撞,双手握着,投掷,与物理对象的交互。
-支持所有主要耳机,XR插件,Unity版本2019及以上,允许您针对多个设备和平台。
搭配BW风格的六体体播放器控制器,提供完整的物理体验。
一定要给演示一试!
折扣HexaBodyVR捆绑包

⭐最近更新⭐
-姿势区域
-套接字方向用户界面帮助多种套接字类型
-触觉增强枪,手和力抓取器,手和持有的物体碰撞
-力抓取和手抓取悬停和抓取姿势
姿势交换机制对持有的对象。在你的手中翻转刀!
-先进的刺刺系统,可定制刺刺难度和摩擦
-全新的例子场景加载资产功能的演示。

⭐抓取交互⭐
-平滑和响应的一个和两手物理抓取
-支持自定义操纵手模型
-高级姿态编辑器与每个手指动画和骨骼镜像
-动态自动姿态解决使用物理
-重力手套或Force Grab风格的远程抓取
-线上抓取-抓取线上的任何地方,可选的手柄调整
-动态自动pose实时更新在编辑器视图快速创建姿势
-可配置一个和两个手的力量每个抓取
-强大的插座系统,易于过滤和自动缩放网格尺寸
SteamVR手指跟踪集成(指节等)

⭐玩家控制器⭐
-高度校正的坐/站模式
-平稳的运动,平滑和快速的转弯
玩家可以蹲下,冲刺和跳跃
-传送与冲刺目的地选项
-传送后手和手持物体的碰撞安全检查

⭐武器示例⭐
-枪械系统和枪械创造编辑器
-基于火炮后坐力的自定义物理
-基于物理的弓箭
-先进的刺刺系统,可定制刺刺难度和摩擦

⭐样品包括⭐
-物理可交互:门,抽屉,刻度盘,按钮和杠杆,组合保险箱
-肩背背包库存与自动收集
-自动收集箱子库存
-腰部皮套,可配置方向
-键盘开门
- SMG,泵猎枪,手枪
- VRIK示例场景
- UI交互
- EmeraldAI v3示例






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