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[编辑器/功能拓展] Real Ivy 2 Procedural Ivy Generator 2.0.6藤蔓生成工具

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发表于 2023-2-14 11:27:27 | 显示全部楼层 |阅读模式














Welcome to Real Ivy 2 the procedural Ivy and climbing plants generator for Unity that allows you to create stunning realistic climbing vegetation!

Real Ivy generates Ivy and climbing plants using the colliders in your scene as a base on which to grow, climb and adapt, and can be used to create amazing growth animations at runtime.

You can create your plants either at design time, run time, or a combination of both in which you pre-bake your ivy in editor, and then grow it over time in your game.

Key Features
- Ivy Painting system
- Procedural growth system
- High quality presets system
- Design time and Runtime support
- Normal mapping, reflections, PBR support
- Customizable leaves and branch shapes
- Place by clicking in the scene view
- Customizable growth path
- Lightmapping support
- Optimized meshes
- Friendly UI

Major Changes for V2
- 100% Redesigned UI and UX
- Improved presets system
- New runtime baked ivies
- High quality presets included
- Custom animated shaders included [built-in / URP / HDRP]
- Nine tools for manual refining
- Prefab based leaves
- Multiple leaves types support
- Atlassed leaves support
- More optimized vine geometry
- 32 bit mesh buffer support (no vertices limit)
- Optimized memory usage at runtime.

You can use any shader with the generated meshes, so if you have a specific shader for vegetation then it will be compatible with this tool.

Compatible with
- Built-In render pipeline
- High Definition render pipeline
- Universal render pipeline
- Amplify Shader Editor

To use Real Ivy you only have to:
- Choose a preset
- Click wherever you want the ivy to grow
- Click start growth
- Save the generated mesh


欢迎来到Real Ivy 2,程序常春藤和攀爬植物生成器,可以让你创建令人惊叹的现实攀爬植物!

真实的常春藤生成常春藤和攀爬植物使用碰撞器在你的场景作为基础上生长,攀爬和适应,并可用于创建惊人的生长动画在运行时。

你可以在设计时、运行时或两者结合时创建你的植物,在编辑器中预先烘焙你的常春藤,然后随着时间的推移在游戏中种植它。

关键特性
-常春藤绘画系统
-程序性成长系统
-高质量的预设系统
-设计时和运行时支持
-法线映射,反射,策略路由支持
-可定制的叶子和树枝形状
-在场景视图中单击放置
-可定制的增长路径
-灯光映射支持
-优化网格
-友好的用户界面

V2的主要变化
- 100%重新设计UI和UX
改进了预设系统
-新的运行时烘烤常春藤
-包括高质量的预设
自定义动画着色器包括[内置/ URP / HDRP]
- 9个手动精炼工具
-基于预制的叶子
—支持多种叶子类型
- atlasses离开支援
-更优化的藤几何
支持32位网格缓冲(没有顶点限制)
-优化运行时内存使用。

你可以使用生成网格的任何着色器,所以如果你有一个特定的植被着色器,那么它将与这个工具兼容。

兼容
内置渲染管道
-高清渲染管道
通用渲染管道
-放大着色编辑器

要使用Real Ivy,你只需要:
-选择预设
-点击任何你想要常春藤生长的地方
-点击开始增长
—保存生成的网格





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