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[编辑器/功能拓展] Helios 1.3.1

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发表于 2023-2-14 12:20:33 | 显示全部楼层 |阅读模式








Helios was created with specially designed FAST shaders that will capture your scene and convert the output images to the proper Equirectangular projection required for most popular 3D/360 video platforms.

F.A.Q
Q) Will Helios work with Unity 2018?
A) YES! The new version 1.3.x works in Unity 2018
Q) Will Helios work with Timeline and Cinemachine?
A) YES! The new version 1.2.5 adds support for directly working with Timeline and Cinemachine
Q) What is the best way to animate my camera movement?
A) While there is built in support for recording session data in Helios, you will get much smoother and predictable movement data if you use Pegasus by Adam Goodrich. He and I worked together from the beginning to make these two assets very compatible with each other.
Q) Can I use Helios in my game to let my players record?
A)Helios is an editor-only recording system, not intended for forward-facing games, but rather for game developers to make high quality demo content.
Q)How is Helios different than other 360 recorders?
A)Short answer is that it offers much more than just 360 video support, see the complete list below

Helios will create videos compatible with:
-Oculus Headsets
-Gear VR Hadsets
-HTC Vive Headsets
-Google Cardboard based Headsets
-Facebook 360 video viewers(Web, Mobile)
-YouTube 360 video viewers(Web, Mobile)

Helios will automatically create your output video and add the special spatial metadata required by most host websites and players.

Here is a list of some features you get with Helios:
-3D/360 Camera Rig
-2D Camera Rig
-SideScroll Camera Rig
-Equrectangular Projection
-Record in VR environment with camcorder style handheld movement
-Image Stabilization
-Built In Depth of Field Mapping
-Stereographic Projection (little planet)
-Stereoscopic (stereo) output
-Export Mpeg4 / Gif / Webm/ etc...
-Export Transparent Sky
New Chroma Key based alpha masked export
-Fade In / Fade Out support
-Supports multiscene transitional recording
-Supports Additive Scenes
-Supports Other Post Processing Effects
-Integrated Grain control to clear sky banding
-Export High Quality Animated GIF
-Realtime Audio recording at multiple sample rates
-Record specified frames in a range
-Enable Hotkey recording
-Movement track recording with Session Recorder
-Record the movement and animation of any Object
-Compatible with Pegasus
-6 quality settings (up to 8K)
-Automatically create videos
-Automatically add 3D spatial Metadata
-Supports Windows and OSX
-Built in Antialiasing
-IPD Options for Stereo
-Remote Control Recording API
-Full Source Code
-Demo Scenes
-JPEG or PNG Image formatting
-New EXR file format for pro-grade recording
-New Hardware detection warnings
-Multi-threading
-Works in Forward and Deferred Rendering
-Non deterministic session recording system to capture Movement, rotation, scale, camera depth of field, camera field of view
-Time and Disk space usage estimations
-Capture In Scene Video player animation

Though Helios is an Offline Rendering system which has a focus on High resolution and high frame rate, it does come with a session recording system that you can record camera movement data in normal speed which is played back at render time.


Helios是用专门设计的FAST着色器创建的,它将捕捉您的场景,并将输出图像转换为最流行的3D/360视频平台所需的适当等矩形投影。

F.A.Q
问:Helios会和Unity 2018一起工作吗?
一)是的!新版本1.3。x在Unity 2018中工作
问:太阳神系统会与时间线和电影机器一起工作吗?
一)是的!新版本1.2.5增加了直接使用Timeline和Cinemachine的支持
Q)什么是最好的方法动画我的相机运动?
A)虽然在Helios中有内置的记录会话数据的支持,但如果你使用Adam Goodrich的Pegasus,你将获得更流畅和可预测的运动数据。他和我从一开始就一起工作,使这两种资产非常兼容。
Q)我可以在我的游戏中使用太阳神让我的玩家录音吗?
A)Helios是一款只面向编辑器的录音系统,并不适用于面向前方的游戏,而是供游戏开发者制作高质量的演示内容。
问:太阳神与其他360度录音机有何不同?
A)简单的回答是,它提供的不仅仅是360度视频支持,请参阅下面的完整列表

Helios将创建兼容以下内容的视频:
眼睛耳机
gear VR Hadsets
-HTC Vive耳机
-Google Cardboard耳机
-Facebook 360视频观看器(网页、手机)
-YouTube 360视频观看器(网页,手机)

Helios将自动创建输出视频,并添加大多数主机网站和播放器所需的特殊空间元数据。

以下是Helios的一些功能:
-3D/360相机钻机
-2D摄像设备
-侧卷轴相机Rig
-Equrectangular投影
在VR环境中用便携式摄像机记录移动
图像稳定
-内置景深映射
-立体投影(小行星)
-立体(立体声)输出
导出Mpeg4 / Gif / Webm/ etc…
-导出透明天空
新的色度键基于alpha蒙版导出
-渐入渐出支持
支持多场景过渡录制
-支持添加场景
-支持其他后期处理效果
——粮食综合治理,放空带
-导出高质量的动画GIF
-实时音频记录在多个采样率
-记录范围内的指定帧
-开启热键录制
-运动轨迹记录与会话记录器
-记录任何物体的运动和动画
-兼容帕伽索斯
-6个质量设置(最高8K)
-自动创建视频
-自动添加三维空间元数据
-支持Windows和OSX操作系统
内置抗锯齿
-IPD选项立体声
-远程控制录音API
-完整源代码
演示场景
-JPEG或PNG图像格式
-新的EXR文件格式的专业级录音
-新的硬件检测警告
-Multi-threading
工作在向前和延迟渲染
-非确定性会话记录系统捕捉运动、旋转、缩放、相机景深、相机视场
时间和磁盘空间使用估计
-场景视频播放器动画捕捉

虽然Helios是一个离线渲染系统,专注于高分辨率和高帧率,但它确实带有一个会话记录系统,您可以在渲染时以正常速度记录相机运动数据。


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