找回密码
 立即注册
搜索

[编辑器/功能拓展] uMod 2.0 2.8.2游戏模块构建修改工具

[复制链接]
194 |0
发表于 2023-2-16 11:11:39 | 显示全部楼层 |阅读模式
















uMod 2.0 is a complete modding solution for the Unity game engine and makes it quick and painless to add mod support to your game. Modders are able to extend to and modify gameplay by creating mods with assets, scripts and even entire scenes, all within the Unity editor.

Features
-Basic mod support out of the box
-Supports all assets that Unity can handle, Yes! even scenes and scripts can be included
-Load from the local file system or from remote server
-Supports command line launching of mods
-Supports multi-mod loading
-Catches exceptions and errors generated by mods
-Modders can create their content in the Unity editor and export easily using uMod Exporter
-C# scripts and assemblies can be included in mods
-Cross domain scripting allows communication between game and mod scripts
-Script execution security allows developers to restrict modded code
-Customizable build pipeline allows for custom exporter tools to be created
-Supports asset sharing allowing modders to make use of game assets
-Includes a directory utility for managing a mod directory
-Dedicated online scripting reference
-Many more features

Supported platforms
Supports PC, Mac and Linux platforms only. IL2CPP is not supported if scriptable mods are required.


uMod 2.0是一个完整的modding解决方案的统一游戏引擎,使它快速和轻松地添加mod支持到你的游戏。modder能够通过在Unity编辑器中创建带有资产、脚本甚至整个场景的mod来扩展和修改游戏玩法。

特性
-基本的mod支持开箱即用
-支持Unity能处理的所有资产,是的!甚至可以包括场景和脚本
-从本地文件系统或远程服务器加载
-支持命令行启动mod
-支持多模加载
-捕捉mods产生的异常和错误
-Modders可以在Unity编辑器中创建他们的内容,并使用uMod export轻松导出
-C#脚本和程序集可以包含在mods中
-跨域脚本允许游戏和mod脚本之间的通信
脚本执行安全允许开发人员限制修改的代码
-可定制的构建管道允许自定义导出工具被创建
-支持资产共享,允许modder使用游戏资产
-包含一个目录实用程序,用于管理mod目录
-专用的在线脚本参考
-更多功能

支持的平台上
仅支持PC, Mac和Linux平台。如果需要可脚本化的mod,则不支持IL2CPP。





回复

使用道具 举报

您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

快速回复 返回顶部 返回列表