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[编辑器/功能拓展] Weather Maker - Sky, Weather, Water, Volumetric Light 3.8.1

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发表于 2023-2-16 11:45:22 | 显示全部楼层 |阅读模式
本帖最后由 阿拉丁神经 于 2023-2-16 11:48 编辑

























Requires Unity 5.6.5 or higher.
Weather Maker - AAA Weather, Water, Volumetric Fog, Volumetric Light, Sky and Audio Solution for 3D and 2D! Mobile and VR ready! No other asset matches the performance, price and feature set of Weather Maker.

Overview
Weather Maker is the most complete weather, water, terrain overlay and sky system for Unity. With both 2D and 3D modes, Weather Maker is the last asset you will need for weather, sky and more in your Unity app or game. Full C# source code and shader code is provided! Just drop a prefab in your scene and it's ready to go!

Price
Weather Maker is the lowest cost weather, water, sky and lightning solution on the asset store - by a lot. Don't be fooled by the price, Weather Maker contains as many, or more features than any other weather and sky system, along with the best performance of the bunch. No need for other assets - water, fog, volumetric lights, etc. - it's all built in.

Performance
Weather Maker has been endlessly tuned for maximum performance. Other sky and weather assets use highly complex and inefficient shaders which will cause low FPS, especially on VR and mobile. Not Weather Maker. All shaders are heavily optimized even for low end platforms.

Weather
Weather effects include rain, snow, hail and sleet. Collision with scene is optional. Particle systems are lit properly by all lights in your scene. All weather effects fade cleanly both visual and audio to ensure a life-like and smooth experience. Wind is bundled as well and affects particles and trees. Sound dampening prefabs are provided to handle cases where the player goes inside.

Water
Water is built right in. No need for other more expensive assets. Drop a dynamic water prefab in your scene and get one draw call full light support. Performance is perfect, even on VR and mobile! Weather Maker has the only water on the asset store that renders reflections in VR in multi-pass and single pass stereo. Forward base + forward add path is also supported if you want full shadow support on the water. I'll be adding more water types, better looking water and buoyancy in future updates.

Dynamic Environment
Weather Maker includes a full screen snow overlay effect. No need to buy an expensive and performance hungry terrain shader, just set your snow profile and be done with it. Procedural lightning is built right in, no need for another asset. Lightning is generated in a background thread for maximum performance.

Volumetric Fog and Lights
Volumetric fog is a full screen effect that has been tuned to run on the lowest end devices. No branching and ray-tracing and one draw call and the fog still looks amazing. A fog box prefab is also included. Volumetric light is supported for point, spot, area and directional lights as well. The main directional light (sun) even has a volumetric shadow option! Null fog zones are also provided. Other assets use slightly mad volumetric lighting which kills performance, but not Weather Maker. Fog + volumetric lights in ONE draw call!

VR, AR & Mobile Ready!
Weather Maker is fully VR/AR ready and has been tested with HTC Vive on Windows 10. Performance on mobile is great, but may require tuning some settings. One asset for desktop, VR/AR and mobile and performance is superb.

Color and Rendering Formats
Weather Maker supports HDR, non-HDR, Linear, Gamma, Deferred and Forward Rendering. No matter how you use it, Weather Maker just works.

Automation
Weather Maker contains a built in weather automation and weather profiles system. Every field of Weather Maker (or any script for that matter) can be automated. Rain and snow climates have been created for you, but you can create additional climates however you like. Storms, clouds, wind, rain and more transition in beautifully and seamlessly and look amazing.

Sound Manager
Weather Maker manages ambient and other sounds for you. All sounds fade in and out seamlessly and can run at different times of day (sunrise / sunset, dawn/dusk, or a specific hour range). You can create sounds zones throughout your scene or put one on top of your player for global sounds. Examples are provided and include crickets and owls at night, birds in the morning and general day ambient sounds.

Networking
Unity networking is built in out of the box. Weather profiles, weather manager and time of day are synced automatically. This can easily be disabled if you need a custom solution.

Sky Sphere
Weather Maker contains a heavily optimized, one draw call sky sphere that does night sky (with stars and twinkling), dawn / dusk and day in ONE draw call and no ray marching. Weather Maker runs smoothly even on low end mobile devices.

Clouds
A full screen cloud effect is included for 3D. Unlike other assets which use ray-marching and lots of texture lookups, Weather Maker clouds render in almost no time and work even on mobile! The 2D clouds are rendered via particle system. Up to 4 cloud layers are possible with endless possibilities.

Lightning
Thunder and lightning - Weather Maker comes bundled with a piece of Procedural Lightning to give you the best storm lightning on the Asset Store.

3rd Party Integrations
Weather Maker is integrated with the following:
? AQUAS: Water/River Set
? UBER - Standard Shader Ultra
? RTP (Relief Terrain Pack)
? CTS (Complete Terrain Shader)

Support
I'm dedicated to making this the best sky and weather system, not just in the Asset Store but on the planet. I respond to emails and do my best to fix bugs and do feature requests. Please don't hesitate to contact me.

Notes
- On Gear VR and Oculus Rift, only multi pass is supported. I am investigating.

Licensing Information: Weather Maker requires one license per human. Ensure that the latest Unity version is used to download the asset to get the latest and greatest version.


要求Unity 5.6.5或更高版本。
天气制造者- AAA天气,水,体积雾,体积光,天空和3D和2D音频解决方案!移动和VR准备好了!没有其他资产能与Weather Maker的性能、价格和功能集相匹配。

概述
天气制造者是最完整的天气,水,地形叠加和天空系统为统一。既有2D模式,也有3D模式,天气制造商是你在Unity应用程序或游戏中需要的天气,天空和更多的最后一个资产。完整的c#源代码和着色器代码提供!只需在你的场景中放置一个预制件,它就准备好了!

性能
天气制造者已经无休止地调整最大的性能。其他天空和天气资产使用高度复杂和低效的着色器,这将导致低FPS,特别是在VR和移动设备上。不是天气制造者。所有着色器都进行了大量优化,即使是低端平台。

天气
天气影响包括雨、雪、冰雹和雨夹雪。与场景的碰撞是可选的。粒子系统被场景中的所有灯光正确地点亮。所有的天气效果褪色干净的视觉和音频,以确保生活和流畅的体验。风也被捆绑在一起,影响颗粒和树木。声音阻尼预制件提供处理情况下,玩家进入内部。


水就在里面。不需要其他更昂贵的资产。在你的场景中放置一个动态水预制件,并获得一个绘制调用全光支持。表现是完美的,即使在VR和移动!Weather Maker在资产商店上有唯一的水,在多通道和单通道立体声中渲染VR中的反射。如果你想在水面上得到完全的阴影支持,也支持前进基础+前进添加路径。我将在未来的更新中添加更多的水类型,更好看的水和浮力。

动态环境中
天气制造者包括一个全屏雪覆盖效果。不需要购买一个昂贵的和性能饥渴的地形着色器,只是设置你的雪剖面和完成它。程序闪电是内置的,不需要其他资产。Lightning在后台线程中生成,以获得最大性能。

体积雾和灯
体积雾是一种全屏效果,已调整为在最低端的设备上运行。没有分支和光线追踪和一个绘制调用,雾看起来仍然惊人。雾箱预制件也包括在内。体积光支持点,点,区域和方向灯以及。主方向光(太阳)甚至有一个体积阴影选项!还提供了空雾区。其他资产使用略微疯狂的体积照明,这杀死了性能,但不是天气制造者。雾+体积灯在一个draw call!

自动化
天气制造者包含一个内置的天气自动化和天气概况系统。Weather Maker(或任何脚本)的每个字段都可以自动化。雨和雪的气候已经为您创建,但您可以创建额外的气候,无论您喜欢。风暴,云,风,雨和更多的过渡在美丽和无缝的,看起来令人惊叹。

天空球
Weather Maker包含一个高度优化的,一个绘制调用天空球体,做夜空(与星星闪烁),黎明/黄昏和白天在一个绘制调用,没有射线行进。Weather Maker即使在低端移动设备上也能顺利运行。


一个全屏云效果包括3D。不像其他资产使用光线行进和大量的纹理查找,Weather Maker云渲染几乎没有时间,甚至在移动设备上工作!二维云是通过粒子系统渲染的。多达4层的云层是可能的,有无限的可能性。
闪电





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