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[编辑器/功能拓展] SS2d: Sprites Generator & High Performance RTS System

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发表于 2023-2-20 15:21:54 | 显示全部楼层 |阅读模式










Summary:
- Generating high quality sprites from 3d animations.
- Generating sprites for both 2d & 2.5d games.
- Very high performance 2.5d RTS (Real-Time-Strategy) system.
- Very simple & useful new animation system.
- Simple class design. Easy to inherit.
- Included source codes.
- Included documents, many tutorial videos.
- Support fast.

Detail:
Generating high quality sprites from 3d animations:
・Included shadows(real & fake). You can set shadow colour & alpha.
・Character color is changeable! (with minimum resources).
・Generate all animations of a character by one click.
・Auto applying sprite pivot, sprite packing tag. Auto applying sprites to character prefabs.
・Support multi directions.
・Support generating Unity Animation Clips from generated 2d sprites.

Very high performance 2.5d RTS (Real-Time-Strategy) system:
・Zero GC Alloc (0 byte / frame), for playing game smoothly.
・Use the best suitable sort-algorithm for sorting sprite-renderer orders to improve performance.
・Use only a manager to update all other game objects to improve performance for hundreds objects.
・Use Cache Manager to re-use game objects, avoid instantiating & destroying.
・Use build-in navigation system.
・Simple AI to control character states (idle / move / attack).
・Self sprite-animation-system for controlling everything with accuracy up to 0.01 second.
・Auto resolve traffic-jam problem of navigation system.
・Support moving character (troops), static characters (buildings).
・Support melee attack, target range attack, area attack.




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