找回密码
 立即注册
搜索

[角色/动画] Critter Pack 1.85 动物动画模型

[复制链接]
166 |0
发表于 2023-2-21 10:22:31 | 显示全部楼层 |阅读模式



This is a critter pack, small animals that are part of the environment. Spider, rat, snake, frog, turtle, snail, butterfly, dragonfly, and bumblebee (new additions: cockroach, worm, bat and squirrel). Most of them have extra textures, adding additional variety.

Larger animals have 4 animations (move, idle, idle2, die), while smaller animals just have a move animation. All animals are skinned meshes, and all require one draw call to draw (no multi-material or multiple meshes per animal). They are also very low poly (300-ish per larger critters, 10 per small), and don't have many bones (around 10 per big animal, smallers are just 2-4). So altogether they don't take much resources and a lot of them can be on the screen simultaneously.

Textures are 256 pixels on larger ones, 64 on smaller ones.



这是一群小动物,是环境的一部分。蜘蛛、老鼠、蛇、青蛙、乌龟、蜗牛、蝴蝶、蜻蜓和大黄蜂(新增蟑螂、蠕虫、蝙蝠和松鼠)。大多数都有额外的纹理,增加了额外的多样性。

较大的动物有4个动画(move, idle, idle2, die),而较小的动物只有一个move动画。所有的动物都是蒙皮网格,并且都需要一个draw call来绘制(每个动物没有多个材料或多个网格)。它们的多边形也很低(每个大型动物大约300个,每个小型动物10个),并且没有很多骨头(每个大型动物大约10个,较小的动物只有2-4个)。所以总的来说,它们不需要占用太多资源,而且可以同时出现在屏幕上。

较大的纹理是256像素,较小的纹理是64像素。



回复

使用道具 举报

您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

快速回复 返回顶部 返回列表