找回密码
 立即注册
搜索

[编辑器/功能拓展] GeNa 2 2.0.0 地形环境快速创建

[复制链接]
226 |0
发表于 2023-2-21 11:35:36 | 显示全部楼层 |阅读模式
本帖最后由 阿拉丁神经 于 2023-2-21 11:37 编辑













GeNa Version 2 has arrived!
New Painting mode, SECTR support, beta Vegetation Studio support, a cool new roadmap (see below), and many other extensions & enhancements (see release notes).

Welcome to GeNa the swiss army knife of spawning systems that helps you to create stunning environments fast!!

GeNa works on meshes and terrains, and creates both structured and unstructured natural and human environments.

GeNa gives you the flexibility to go fully procedural or fully manual or somewhere in between and helps you to bring your vision to life by quickly and naturally placing grass, trees, prefabs, fences and structures made up of groups of prefabs such as villages.

GeNa optimizes prefabs by fixing their batching and lighting, and adding light probes as needed. The result is better lighting, improved frame rates, and reduced bake times.

Key Benefits:
- Simple and easy to use;
- Nicer natural environments;
- Massive time savings;
- Better frame rates;
- Better lighting.

Key Features:
- SECTR support;
- Fast intuitive setup;
- Global, Single or Paintbrush modes;
- Beta Vegetation Studio support;
- Layer based collision detection;
- Works with terrains or meshes;
- Paint, step or global modes;
- Works with single or multiple tiles;
- Automated optimization system;
- Automated light probe placement;
- Spawns grasses, trees or prefabs
- Spawns individual items;
- Spawns complex structures;
- Spawns locally or across entire scenes;
- Composable spawner and sub spawners;
- Design time or runtime spawning;
- Precision placement modification;
- Savable as prefabs for re-use;
- Rock ledge and rock wall building;
- Cool fence building system;
- Amazing gravity simulation;
- Multiple spawn algorithms.

Multiple Spawn Algorithms:
- Organic;
- Clustered;
- Last location;
- Every location;
- Paint mode;
- Local spawns;
- Global spawns;
- Image and noise based masking;
- Gravity!

Even before it's launch GeNa is being used by several AAA game studios, and the feedback consistently ranges from somewhere between "Genius!" and "Makes level design fun again."

Unity Forum
GeNa Tutorials
Have A Chat
Ticketed Support

V2 Roadmap:
- Texture support - paints terrain
- Spline support - spawn along splines
- And a BIG suprise - announced when ready!

Our Product Suite:
Gaia - A world generation system for creating, texturing, planting and populating scenes from low poly mobile, VR and through to high end desktop.

Path Painter - A powerful and intuitive path painting tool that makes it easy to paint paths, roads, ramps and river beds.

CTS - Nominated by Unity of as one of the best assets in 2017, a PBR terrain shading system that significantly improves terrain look, performance and usability.

SECTR - A suite of performance-enhancing tools that enable open world streaming, massive mobile games and includes the latest techniques in audio occlusion and propagation.

Pegasus - A system that can drive anything along a path. Great for cut-scenes, and even has an ambient ai that supports formations, animation and local avoidance for your npc's and animals!


GeNa版本2已经到来!
新的绘画模式,SECTR支持,beta植被工作室支持,一个很酷的新路线图(见下文),以及许多其他扩展和增强(见发布说明)。

欢迎来到GeNa,生成系统的瑞士军刀,帮助您快速创建令人惊叹的环境!!

GeNa在网格和地形上工作,并创建结构化和非结构化的自然和人类环境。

GeNa为您提供了完全程序化或完全手动或介于两者之间的灵活性,并通过快速自然地放置草、树、预制件、围栏和由预制件组组成的结构(如村庄),帮助您将您的愿景变为现实。

GeNa通过固定预制件的配料和照明来优化预制件,并根据需要添加光探头。结果是更好的照明,提高帧率,并减少烘烤时间。

关键好处:
-简单易用;
-较好的自然环境;
-大量节省时间;
-更好的帧速率;
-更好的照明。

主要特点:
- SECTR支持;
-快速直观的设置;
-全局,单一或画笔模式;
Beta植被工作室支持;
-基于层的碰撞检测;
-工作与地形或网格;
-绘制,步进或全局模式;
-使用单个或多个瓷砖;
-自动优化系统;
-自动放置光探头;
生成草,树或预制件
-生成单独的物品;
生成复杂的结构;
局部或整个场景刷出
-可组合产卵器和次产卵器
-设计时或运行时刷出;
-精确放置修改;
-可作为预制件保存,以便重复使用;
-岩壁和岩壁建筑;
-冷却围栏建筑系统;
-惊人的重力模拟;
-多种刷出算法。

多重刷出算法:
-有机;
——集群;
-最后地点;
-每个地点;
-绘制模式;
-本地刷出;
-全局刷出;
-基于图像和噪声的掩蔽;
——重力!

甚至在发行之前,GeNa就已经被多家AAA级游戏工作室所使用,他们的反馈总是介于“太棒了!”和“让关卡设计再次变得有趣”之间。

统一论坛
颊教程
聊聊天
票支持

V2路线图:
纹理支持-绘制地形
-样条支持-产卵沿样条
-和一个大惊喜-宣布准备好了!

我们的产品系列:
Gaia -一个世界生成系统,用于创建、纹理化、种植和填充场景,从低聚移动、VR到高端桌面。

Path Painter -一个功能强大且直观的路径绘制工具,可以轻松绘制路径、道路、坡道和河床。

CTS -被Unity提名为2017年最佳资产之一,一个PBR地形阴影系统,显著提高地形外观,性能和可用性。

SECTR -一套性能增强工具,支持开放世界流媒体,大型移动游戏,包括音频遮挡和传播的最新技术。

飞马-一个系统,可以沿着路径驱动任何东西。很棒的过场动画,甚至有一个环境ai,支持阵型,动画和局部回避你的npc和动物!





回复

使用道具 举报

您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

快速回复 返回顶部 返回列表