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[完整项目] Farming Engine v1.06 + Dialogue and Quests农场经营模拟游戏项目引擎

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发表于 2023-2-23 10:21:34 | 显示全部楼层 |阅读模式


























Everything you need to create your own farming or simulation game. Add new items, constructions, plants and animals from the Unity inspector, re-skin with your own models, customize the code to your needs and become the best farmer!

Code:

-Player controls (mouse, mobile touch, keyboard and gamepad).

-Top-Down, Third-Person, or First-Person

-Inventory system

-Crafting system

-Equipment (attached to character)

-Resource gathering

-Character attributes (health, energy...)

-Farming (Sowing seeds, plant/fruit growth, hoe, watering)

-Livestock Animals (eat, grow, produce)

-Wild Animal behaviors (wander, escape, chase)

-Hunting and Fishing

-Eating and cooking

-NPC store to buy/sell items

-Combat (attacking and hp)

-Item durability and food spoilage

-Storage boxes (chest)

-Pets (follow, attack and dig behaviors)

-Horse riding

-Leveling system and XP

-Bonus effects (Consumable or equipment that boost stats).

-Customizable Actions (streamlined way to include your own code)

-Game clock, day/night cycle

-Save/Load system

Art Assets:

-Animated characters (male and female)

-Animated animals (cow, sheep, chicken, pig, deer, bear,squirrel, bird...)

-Basic material (wood, grass, rock, hay ...)

-Gathering tools (hoe, scythe, axe, pickaxe, fishing rod, ...)

-Food (berries, apples, nuts, meat, fish, ...)

-Cooked food (tacos, popcorn, bread...)

-Constructions (fences, bbq, chest...)

-Environment (trees, bushes, rocks, floor patterns...)

-Farming plants (strawberry, pumpkin, pepper, tomato, wheat...)

-Town models (lamp, bench, houses, shop stand...)

-All 2D icons for interactable models


所有你需要创建自己的农场或模拟游戏。添加新的项目,结构,植物和动物从统一检查,重新皮肤与您自己的模型,自定义代码,以您的需要,并成为最好的农民!

代码:

-播放器控制(鼠标,移动触摸,键盘和手柄)。

-自上而下,第三人称或第一人称

库存系统

制作系统

装备(附在角色上)

资源收集

-角色属性(血量,能量…)

-耕作(播种,植物/水果生长,锄头,浇水)

-牲畜(食用、种植、生产)

-野生动物行为(徘徊,逃跑,追逐)

-打猎和钓鱼

-吃饭和做饭

-NPC商店购买/出售物品

战斗(攻击和血量)

物品耐久性和食物腐败

-储物箱(箱子)

宠物(跟随,攻击和挖掘行为)

马骑

-升级系统和经验

-奖励效果(可提升属性的消耗品或装备)

-可定制的动作(精简的方式包括你自己的代码)

-游戏时钟,昼夜循环

保存/加载系统

艺术资产:

-动画角色(男性和女性)

-动画动物(牛,羊,鸡,猪,鹿,熊,松鼠,鸟…)

基本材料(木头,草,石头,干草…)

收集工具(锄头,镰刀,斧头,鹤嘴锄,鱼竿,…)

-食物(浆果,苹果,坚果,肉,鱼,…)

-熟食(玉米饼、爆米花、面包……)

-建筑(栅栏,烧烤,胸…)

-环境(树木、灌木、岩石、地板图案……)

-种植植物(草莓,南瓜,辣椒,番茄,小麦…)

-城镇模型(灯,长凳,房子,商店摊位…)

-所有可交互模型的2D图标





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