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[编辑器/功能拓展] Enemy Vision - Patrol and Line of Sight 2.02 AI工具

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发表于 2023-2-23 11:36:26 | 显示全部楼层 |阅读模式
























Lightweight code package perfect for your stealth games.

Content
-Enemy vision cone
-Vision cone adapts to obstacles
-Enemy Behaviors: Patrol, Alert, Chase
-Patrol: Will move following a set path
-Alert: Will become curious and walk to a suspicious location
-Chase: Will run toward the player
-Ground elevation, enemies can only see you when they are on higher ground.
-Optional two levels vision cone (near and far)
-Near vision range will detect the player immediately instead of being alerted.
-Noise Zones (when the player step on it, will alert nearby enemies).
-Noise sources that can be added to any objects and function call to emit noise.
-Simple to use and configure
-2D and 3D support
-Good performance and optimization settings


轻量级的代码包完美的潜行游戏。

内容
敌人视野锥
视觉锥适应障碍
敌人行为:巡逻,警戒,追击
巡逻:将沿着设定的路径移动
警戒:会变得好奇并走向可疑地点
会跑向玩家
-地面高度,敌人只有在更高的地方才能看到你。
-可选两层视锥(近和远)
近视距会立即发现玩家,而不是被提醒
-噪音区(当玩家踩上去时,会提醒附近的敌人)
-可以添加到任何对象和函数调用发出噪声的噪声源。
-使用和配置简单
-2D和3D支持
-良好的性能和优化设置



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