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[编辑器/功能拓展] Procedural Lightning - High Performance and Shocking Lightning 2.5.5闪电雷声

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发表于 2023-3-1 12:18:28 | 显示全部楼层 |阅读模式
























Procedural Lightning is the fastest, lowest price, best looking and easiest to use lightning on the Asset Store. No other asset provides the raw power, performance, customization, low price and prefabs of Procedural Lightning. Mobile, VR and desktop look and perform great! Drag a prefab in, configure and you are done! URP and HDRP render pipelines are fully supported.

Performance! Procedural Lightning has a built in pooling system, no garbage collection and heavily optimized code and shaders to give you maximum performance. There is even a multi-threaded option. Other assets use the Unity line renderer or expensive shaders with a few textures and have lightning that looks the same all the time. Yuck!

I've added a nice spell system with force lightning, lightning beam, lightning ball, charged bolt and lightning whip. Easily extensible and customizable.

If that weren't enough, you also get 17 high def thunder sounds. I've literally spent weeks on end of my life making this the best lightning in the asset store, and I know it will serve you well.

Here's the full run-down on what Procedural Lightning and Thunder for Unity can do for you:

- A configuration scene to help you get the exact look you want for your lightning. Tweak the detail, width, glow, duration, chaos, forkedness, direction and much more. Bolts can be randomized with a seed to get the same bolt.
- One click to get the exact code and script to reproduce your lightning bolt.
- Manual and automatic mode for the script. Trigger your customized prefab manually or let it run automatically.
- A robust lightning script that lets you create lightning strikes with a large selection of parameters with near infinite possibilities.
- Lightning works great in many scenarios: thunderstorms, magic spells, static discharge and much more!
- Lightning branches fade in, jitter and grow to make your lightning really come alive.
- Storm cloud particle system that looks stunning when lit up by lightning.

I've also included a more high level script if you just want storm lightning in your game without having to configure very much stuff. This script contains:

- Normal and intense lightning strikes with appropriate brightness, thunder delay and thunder volume.
- Cloud only lightning option.
- 17 distinct thunder sounds.
- Random range of time for the next lightning strike.
- Option to illuminate the skybox when there is a lightning strike.
- Random range of lightning intensity.
- Force a lightning strike via script.
- Lightning centered around the main camera by default.
- Option to try and make sure every lightning strike is visible by the camera.
- Dark cloud particle system for storm clouds.
- Demo scenes showing some terrain and water with the ability to call lightning with keystrokes. Procedural Lightning for Unity also contains an advanced lighting system that allows you to generate point lights along the paths of your lightning for that extra realistic effect. - Supports perspective, orthographic and orthographic xz planes.

This asset contains a batch of prefabs to create lightning bolts, sphere lightning, cone lightning, lightning fields, arcs of electricity and chain lightning. 17 high def thunder sounds, as well as a storm cloud particle system that looks amazing when lit up by lightning, are also included. You can even seed your lightning to get the same appearance.

Don't spend time making lightning effects yourself from scratch. Save yourself time and money with this powerful yet easy to use plugin.


程序闪电是最快的,最低的价格,最好的外观和最容易使用闪电在资产商店。没有其他资产能提供像程序化闪电这样的原始功率、性能、定制化、低价和预制件。移动、VR和桌面的外观和性能都很棒!拖一个预制件,配置,你就完成了!完全支持URP和HDRP渲染管道。

性能!程序化闪电有一个内置的池系统,没有垃圾收集和大量优化的代码和着色器,给你最大的性能。甚至还有一个多线程选项。其他资产使用Unity线条渲染器或带有一些纹理的昂贵着色器,并拥有始终看起来相同的闪电。讨厌的东西!

我添加了一个漂亮的法术系统与力量闪电,闪电光束,闪电球,充电螺栓和闪电鞭。易于扩展和定制。

如果这还不够,你还可以得到17个高清晰度的雷声。我真的花了好几周的时间让它成为资产商店里最好的闪电,我知道它会给你带来好处。

以下是关于Unity的程序性闪电和雷霆可以为你做什么:

-一个配置场景,帮助你得到你想要的闪电的确切外观。调整细节,宽度,辉光,持续时间,混乱,分叉,方向和更多。螺栓可以随机与种子得到相同的螺栓。
-一键获得准确的代码和脚本,以重现你的闪电螺栓。
—脚本分为手动和自动两种模式。手动触发定制的预制件或让它自动运行。
-一个强大的闪电脚本,让您创建闪电与大量的参数选择,几乎无限的可能性。
闪电在很多场景下都很有效:雷暴,魔法咒语,静电放电等等!
-闪电分支逐渐消失,抖动和增长,使你的闪电真正活过来。
-风暴云粒子系统,当被闪电照亮时看起来令人惊叹。

如果你只是想在游戏中加入风暴闪电,而不需要配置太多东西,我还包含了一个更高级的脚本。该脚本包含:

-正常而强烈的雷击,亮度、雷击延迟和雷击音量适当。
-只有云闪电选项。
- 17种不同的雷声。
-下一次雷击的随机时间范围。
-选项照亮天空箱时,有雷击。
-闪电强度的随机范围。
-通过脚本强制雷击。
-闪电默认以主摄像机为中心。
-选项,尝试并确保每个雷击是可见的摄像机。
-乌云粒子系统的风暴云。
演示场景显示一些地形和水的能力调用闪电击键。程序闪电统一还包含一个先进的照明系统,让你产生点光沿着你的闪电的路径,以获得额外的现实效果。-支持透视,正字法和正字法xz平面。

此资产包含一批预制件,以创建闪电螺栓,球形闪电,锥形闪电,闪电场,电弧电和链闪电。17个高清晰度雷声的声音,以及一个风暴云粒子系统,看起来惊人的时候被闪电照亮,也包括在内。你甚至可以播种你的闪电来获得相同的外观。

不要花时间自己从头开始制作闪电效果。节省自己的时间和金钱与这个强大的,但易于使用的插件。





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