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[纹理/着色] Ice World1.9.9 真实冰纹理材质Shader插件

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发表于 2023-3-1 12:32:47 | 显示全部楼层 |阅读模式


























This is huge library of ice textures and shader variants. Every shader and material is mobile friendly. Ice could be used as lake, river or models surfaces. Many options give you ability to control almost every aspect of ice. Lake and river variants behave like water so you are able to control water depth, shelf colors, blend with objects and ice depth. Shader prefectly blend with terrain. Noise function removes tilling problems and make surface even more impressive. All shaders contain metalic and specular, translucenced variants. With UV free shaders variants you are able to create ice caves, floe around the river and much much more.

To run HD or, URP please import the pack to HD or URP project and then import the support pack which is inside the asset in "HD and URP support" folder. It will replace shaders, prefabs, and meshes so they will work with RP out of the box. Please also check the readme files inside that folder.

Asset contains:
- over 180 Ice materials (544 with all variants of shader)
- 88 Ice textures
- tutorial demo scenes
- frozen river demo scene
- 8 shader variants for lakes
- 8 shader variants for solid ice models
- 6 ice floe models
- Vegetation Studio Support

Shader features:
- Ice depth
- Water depth
- Translucency
- Noise which kills tilling
- PBR
- Objects and terrain blending
- VS instanced indirect support
- Mobile friendly


这是一个巨大的冰纹理和着色器变量库。每个着色器和材质都是移动友好的。冰可以用作湖泊、河流或模型表面。许多选择让你能够控制冰的几乎每一个方面。湖泊和河流变体表现得像水,所以你能够控制水深,货架颜色,与物体和冰深度混合。着色器与地形完美融合。噪音功能消除了耕作问题,使表面更令人印象深刻。所有着色器都包含金属和镜面,半透明的变种。使用无UV着色器变体,您可以创建冰洞,河流周围的浮冰和更多。

要运行HD或URP,请将包导入HD或URP项目,然后导入“HD和URP支持”文件夹中的资产中的支持包。它将取代着色器,预制件和网格,所以他们将与RP开箱即用。请检查该文件夹内的自述文件。

资产包含:
超过180种冰材质(544种不同材质的材质)
88个冰纹理
-教程演示场景
-冰冻河流演示场景
-湖泊的8个着色器变体
-固体冰模型的8个着色器变体
- 6个浮冰模型
-植被工作室支持

材质特点:
-冰深
-水深
——半透明
-破坏耕作的噪音
——PBR
-物体和地形混合
- VS实例间接支持
-移动设备友好





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