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[蓝图] VR Interactive Assembling虚拟交互控制蓝图

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发表于 2022-10-20 14:50:09 | 显示全部楼层 |阅读模式
支持的引擎版本UE4.25





Use this project to make a game where the player can assemble all kind of things. The base concept is fairly simple, you can place meshes to certain spots, but there are several extra functions and options.
You can setup holograms for the slots.
You can add required slots to build step by step.
You can add events to make finishing parts a bit more flashy.
To help the player in building, they can force grab the items, you can also add a simple spawner if you have a part that the player needs way too many times.
You can also add a few special slots.
Push slot: the player needs to push the part in place.
Screw slot: the player needs to use the screwdriver to screw it in place.

Features:
Base slots
Holo slots
Push slots
Screw slots
Force grab
Spawner (with button)
Misc/Extra:

"Atom" part
Input forwarding
Disassembling update (2.0)
Set up initial parts into slots
Set up blockers to prevent interaction with slots
Set up reverse required slots
Added unscrewing (change direction with the other button)
Number of Blueprints: ~16
Input: VR (Oculus)
Network Replicated: No



使用这个项目来制作一款玩家可以组装各种东西的游戏。基本的概念是相当简单的,你可以把网格放在特定的点,但有几个额外的功能和选项。
你可以设置槽的全息图。
您可以添加所需的插槽来逐步构建。
您可以添加事件,使完成部分更华丽一些。
为了帮助玩家建造,他们可以强制抓取道具,如果你有一个玩家多次需要的部分,你也可以添加一个简单的刷出。
您还可以添加一些特殊的插槽。
推槽:玩家需要将零件推到位。
螺丝槽:玩家需要用螺丝刀将其拧到位。

特点:
基槽
整体槽
推动槽
螺旋槽
力抓住
已成熟的雌鱼(按钮)
Misc /额外的:
“原子”部分
输入转发
拆卸更新(2.0)
将初始零件放入槽中
设置拦截器以防止与插槽的交互
设置反向所需插槽
增加了拧开(用另一个按钮改变方向)
图纸数量:~16
输入:虚拟现实(眼睛)
网络复制:不









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