找回密码
 立即注册
搜索

[编辑器/功能拓展] UModeler 2.0.9快速建模工具

[复制链接]
191 |0
发表于 2023-3-3 15:09:11 | 显示全部楼层 |阅读模式















This extension requires one license per seat
Requires Unity 5.1.0 or higher.

UModeler is a Unity extension to empower you to model and prototype easily and quickly. With UModeler, you can craft a static mesh asset as well as prototype a game level without any other external DCC tools. Moreover UModeler supports not only modeling with gizmos but also sketch-based modeling, which enables you to draw a 2D shape on a plane and make it 3D shape in intuitive ways. Any polygon is automatically triangulated to be fed to a rendering pipeline even though it has holes inside. It’ll save a lot of your time. UModeler consists of about 90 tools for modeling, which will make creating, transforming and editing your model a breeze in Unity.

What you can do with UModeler
? 3D Modeling from a low poly mesh to a rather complicated mesh.
? Prototyping.
? Modifying a mesh with Meshfilter component.
? Texture Mapping with UV Editor.
? 2D Drawing.
? And more.

FEATURES
MODELING
Powerful and various modeling tools are provided as follows.
? ProBuilder Compatibility - Neat conversion of ProBuilder mesh
? Translation/Rotation/Scale of Vertices/Edges/Polygons with gizmos
? Curved shape modeling with Bevel and Follow Tools
? Parameter-based primitive shapes to enable you to make a shape having whatever size you want.
? Push/Pull tool to enable you to create a 3D shape from a face and cut a 3D shape.
? Repair tools - Eraser, Bridge Fill, Collapse, Align, Flip, and Flatten tools.
? Merge tools - Combine object/polygon/vertex, Boolean tools.
? Mirror tool - Every modification will be mirrored to the other side of the mirror plane.
? Selection tools - All/None, Isolated, Loop, Ring, Invert, and Increase tools.
? Cutting Tools - Cut, LoopSlice and Clip tools.
? Surface Tools - Material, UV Transform, and Smoothing Group tools.

DRAWING
UModeler comes with powerful and intuitive drawing tools to create a 2D shape beyond a triangle and a quad. Both novice and advanced users will love the ability to draw any polygons even with holes.
? Automatic and smart triangulation with no creation of additional vertices.
? Simple polygon based topology(Click here to know Simple Polygon more).
? Snap to a specific point for precise drawing.
? Line, Parallel Line, Arc, Rectangle, Rounded Rectangle, Disk, and Side Stair drawing tools are provided.
? Handy Inset tool which enables you to draw a smaller or bigger version of a shape keeping the two shapes equidistant from each other. Multiple inset is supported as well

UV MAPPING
UModeler is equipped with core functionalities for UV Mapping.
? UV/Edge/Polygon/Island transform with Translate/Rotate/Scale/Rectangle gizmos.
? Plane/View and Cube unwrapping.
? Auto detection of overlapped edges.
? All/None, Invert and Loop selection tools ? Flip, 90 Rotate and Alignment tools.
? Sew and MoveSew tools.
? Collapse tool.

RAPID PROTOTYPING
With the modeling and drawing tools introduced above, prototyping is no problem.

SEAMLESS MESH EDITING
A mesh imported from other DCC tools can be modified and edited just by adding the UModeler component.


这个扩展要求每个座位有一个许可证
要求Unity 5.1.0或更高版本。

UModeler是一个Unity扩展,使您能够轻松快速地建模和原型。使用UModeler,你可以在没有任何外部DCC工具的情况下创建静态网格资产以及游戏关卡原型。此外,UModeler不仅支持使用小工具建模,还支持基于草图的建模,这使您能够在平面上绘制2D形状,并以直观的方式使其成为3D形状。任何多边形都是自动三角化的,即使它内部有洞也会被馈送到渲染管道中。这会节省你很多时间。UModeler由大约90个建模工具组成,这将使您在Unity中轻松创建、转换和编辑模型。

你可以用UModeler做什么
? 三维建模从低多边形网格到相当复杂的网格。
? 原型。
? 使用Meshfilter组件修改一个网格。
? 纹理映射与UV编辑器。
? 2 d绘图。
? 和更多。

特性
建模
如下所示,提供了功能强大的各种建模工具。
? ProBuilder兼容性- ProBuilder网格的整洁转换
? 顶点/边/多边形的平移/旋转/缩放
? 曲面形状建模与斜面和跟随工具
? 基于参数的基本形状,使您能够使形状具有所需的任何大小。
? 推/拉工具,使您能够从一个脸创建一个3D形状,并切割一个3D形状。
? 修复工具-橡皮擦,桥填充,折叠,对齐,翻转,和扁平化工具。
? 合并工具-合并对象/多边形/顶点,布尔工具。
? 镜像工具-每个修改都将镜像到镜像平面的另一侧。
? 选择工具-全部/无,隔离,环,环,反转和增加工具。
? 切割工具-切割,环切片和剪辑工具。
? 表面工具-材质,UV变换和平滑组工具。


UModeler具有强大而直观的绘图工具,可以创建超出三角形和四边形的2D形状。新手和高级用户都会喜欢绘制任何多边形的能力,甚至有洞。
? 自动和智能三角测量,无需创建额外的顶点。
? 简单多边形拓扑(点击这里了解简单多边形更多)。
? 抓拍到一个特定的点精确绘图。
? 提供直线、平行线、圆弧、矩形、圆角矩形、圆盘和侧楼梯绘图工具。
? 方便的插入工具,使您能够绘制一个形状的更小或更大的版本,保持两个形状彼此等距离。支持多个插入以及

UV映射
UModeler配备了UV映射的核心功能。
? UV/边缘/多边形/岛屿转换转换/旋转/缩放/矩形小工具。
? 平面/视图和立方体展开。
? 自动检测重叠的边缘。
? 全部/无,反转和循环选择工具?翻转,90旋转和对齐工具。
? Sew和MoveSew工具。
? 崩溃的工具。

快速原型
使用上面介绍的建模和绘图工具,创建原型不成问题。

无缝网格编辑
只需添加UModeler组件,就可以修改和编辑从其他DCC工具导入的网格。




回复

使用道具 举报

您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

快速回复 返回顶部 返回列表