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[编辑器/功能拓展] Simple Bicycle Physics 1.8 自行车骑行系统

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发表于 2023-3-9 14:15:06 | 显示全部楼层 |阅读模式






















Get Simple Motocross Physics for 50% off with the purchase of this asset! Added compatibility between both packages!

AAA E-Sports Bicycle Physics Asset built to work in new generation games. Develop High Fidelity Bicycling Games at par with some of the Triple A titles. Based on the foundation of Unity Joint Physics and DOTS/Jobs, different kinds of bicycles can be easily ridden while maintain high performance.

Pipelines Supported: Standard, HDRP, URP and SRP.
Platforms Supported: PC / Gamepad / Android and iOS.

Please check out the forum page for the latest developments (Active Ragdoll Mechanics) and discussion related to this asset.

Animation Rigging v1.0.0 is used for customizable IK to fit any style of riding. Procedurally / algorithmically generated IK.

This asset packs features such as :
Types of Two Wheelers : Road Bike, Sports Bike, Mountain Bike, Trial Bike, Fat Bike, BMX Bike, Tricycles, Scooters, Old Bicycles, Standard Bicycle, Penny Farthing (1800s bicycles). Large number of bicycles are supported in this package with customizable color schemes and liveries. Clean geometry from 5k-10k tris. Pivots aligned in accordance with the controller script. Separated customizable parts.

Controller Features : Power, Torque, Steer Angle, Lean Dynamics, Pedaling Dynamics, Wheel Friction, Cycling Oscillation, Bunny Hop among many others. Versatile script with a huge range of customizability. A general purpose controller script which can be extended to other types of vehicles such as motorbikes and dirtbikes.

Customize IK Style: Active Ragdoll like Impact Motion, Customizable IK Targets, Chest Sideways Motion, Hip Sideways Motion, Cycling Aggression, Body Damping on slopes, Natural Balancing Motions. All of these settings are available in a script and can be changed at runtime. This script gives a organic motion to the animations. Only 3 Humanoid Animations have been used in the asset, the rest of the motion is controlled via IK.

Supports any Custom Character: Replace the default character with any custom character. Works best with Mixamo Rigs. Built on a Mixamo Styled Rig, the asset can easily replace the character with a mixamo rig in a matter of minutes using Editor Scripts.

Resouces for external mappers for Mixamo, Character Creator 3 and Character Creator 3 (Game Base) have been added.

Editor Scripts: The Editor Scripts included in the asset can replace the cyclist and setup up your custom character within minutes. Sets up joints, IK Targets, assigns gameobjects and links the together, copies essential components, fills up rig builder from the animation rigging package) automatically in a single click.

Easy Controls: Because the script uses Input Axes (legacy), the controls are very easily modifiable to suit mobile platforms - Android and iOS. The controls can be easily modified to suit Gamepad and Controllers. Movement is easy (WASD / Arrow Keys + Shift) yet natural looking. New Input system is not yet supported.

Simple C# Scripts: Optimized and efficient scripts. Little Coding is required to modify the scripts. The scripts are well organized and neatly arranged with intuitive functions. Added comments to make scripts easier to read and understand. Physics coding is extremely easy as the asset employs a rigidbody workflow. All rigidbody functions work well on the body of every cycle.

Cycle Textures and Liveries: UV unwrapped sideways projected cycle bodies that can look great with abstract textures. Apply any stylized texture to the cycle bodies. The textures will be applied horizontally and mirrored on the other side. A few cycle liveries come out of the box for Road Bike and Sports Bike (Off-road Bike).

FPS Perspective: Ride down hills, climb mountains and race using the FPS camera style will increase the realism of the simulation. Designed using real life GoPro footage, this POV can add a new dimension in your game.

What's there in the pack:
+ 11 bicycle variations
+ 1 Prototyping Environment. [Environments shown in videos and display pictures are not inlcuded]
+ Controller, IK and animation scripts
+ 6 Distict Riders, with various cloth textures - Cyclist Suit (Yellow, white), White Shirt, White Shoes, Black/Yellow casual jacket, Green/red sports jersey, Rider with a backpack and helmet, a Ragdoll and a girl Biker.
+ 3 Animations, all other animations are procedural
+ Editor Scripts to help setup a custom character and record playback for adding multiple characters
+ Mobile Controller
+ 26 Scenes
+ 12 page Documentation

Other related assets you can try out with this asset:
Simple Motocross Physics
Studio Livery Creator
Simple Motorcycle Physics Pro

FootNotes: We'd like to thank Rowlan for creating Mixamo, Character Creator 3 and Character Creator 3 (Game base) mappers.


获得简单的摩托车越野物理50%的购买此资产!增加了两个包之间的兼容性!

AAA电子竞技自行车物理资产构建工作在新一代的游戏。开发高保真自行车游戏,与一些aaa游戏相当。基于Unity Joint Physics和DOTS/Jobs的基础,不同类型的自行车可以在保持高性能的同时轻松骑行。

支持的管道:标准,HDRP, URP和SRP。
支持平台C / Gamepad / Android和iOS。

请查看论坛页面的最新发展(主动布娃娃力学)和讨论相关的资产。

动画索具v1.0.0用于自定义IK适合任何风格的骑。程序/算法生成的IK。

该资产包含以下特性:
两轮车的类型:公路自行车,运动自行车,山地自行车,试验自行车,胖自行车,小轮车,三轮车,踏板车,旧自行车,标准自行车,便士法thing(1800自行车)。大量的自行车支持在这个包可定制的配色方案和车身。干净的几何从5k-10k三。枢轴按照控制器脚本对齐。分离的可定制部件。

控制器功能:动力,扭矩,转向角度,倾斜动力学,踏板动力学,车轮摩擦,自行车振荡,兔子跳等。具有广泛的可定制性的通用脚本。一个通用的控制器脚本,可以扩展到其他类型的车辆,如摩托车和越野摩托车。

自定义IK风格:主动布娃娃式的冲击运动,可定制IK目标,胸部侧向运动,臀部侧向运动,骑行攻击,斜坡上的身体阻尼,自然平衡运动。所有这些设置都在脚本中可用,并且可以在运行时更改。这个脚本为动画提供了一个有机的运动。只有3个人形动画在资产中使用,其余的运动是通过IK控制的。

支持任意自定义字符:将默认字符替换为任意自定义字符。与Mixamo钻机工作最好。建立在一个Mixamo样式的Rig上,资产可以很容易地在几分钟内使用编辑器脚本将角色替换为Mixamo Rig。

Mixamo, Character Creator 3和Character Creator 3 (Game Base)的外部映射器资源已经添加。

编辑器脚本:资产中包含的编辑器脚本可以在几分钟内替换自行车手并设置自定义角色。设置关节,IK目标,分配游戏对象并链接在一起,复制基本组件,从动画索具包中填充钻机建造器)自动在一次点击。

简单的控制:因为脚本使用输入轴(遗留),控制非常容易修改,以适应移动平台- Android和iOS。控制可以很容易地修改,以适应手柄和控制器。移动很容易(WASD /方向键+ Shift),但看起来很自然。新输入系统尚不支持。

简单的c#脚本:优化和高效的脚本。修改脚本需要少量编码。脚本组织良好,排列整齐,功能直观。增加注释,使脚本更容易阅读和理解。物理编码非常简单,因为资产采用了刚体工作流。所有刚体函数在每个循环的主体上都能很好地工作。

循环纹理和颜色:UV打开横向投影循环体,可以与抽象纹理看起来很棒。应用任何程式化的纹理到循环体。纹理将水平应用,并在另一侧镜像。一些自行车车身出来的道路自行车和运动自行车(越野自行车)的盒子。

FPS视角:使用FPS相机风格骑下山,爬山和比赛将增加模拟的真实感。使用真实的GoPro镜头设计,这个POV可以在你的游戏中添加一个新的维度。

包里有什么:
+ 11个自行车变型
+ 1原型环境。【不包括视频和显示图片中的环境】
+控制器,IK和动画脚本
+ 6地区骑手,与各种布料纹理-自行车手套装(黄色,白色),白衬衫,白鞋,黑/黄休闲夹克,绿/红运动运动衫,骑手与背包和头盔,布娃娃和一个女孩摩托车手。
+ 3动画,所有其他动画都是程序动画
+编辑器脚本,帮助设置自定义字符和记录回放添加多个字符
+移动控制器
+ 26个场景
+ 12页文档

您可以使用此资产尝试其他相关资产:
简单的摩托车越野物理
工作室涂装创作者
简单摩托车物理专业

脚注:我们要感谢Rowlan创建Mixamo, Character Creator 3和Character Creator 3(游戏基础)映射器。





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