Main Features
Drag & drop integration
Smooth foot placement
Robust body placement
360° support
Realistic leaning behaviour
Clear interface for footstep events
Integrated effects player
Fully extendable classes
Can be combined with Animation Rigging
Demo scenes for HDRP, URP and Build-In renderpipeline
Pimped Starter Assets Third Person Controller included within the demo scenes
AAA quality
Integration made Simple
Drag & Drop the corresponding iStep script on your Character, enable IK pass and it’s done. That’s all that’s required to get iStep up-and-running. It works for the Player as well as for any Enemy AI. You are an artist and don’t like coding? No problem, iStep includes an effects player with which you can get any footstep effects, be it sound, particles or decals, up-and-running without the need of writing a single line of code. You are a coder and your game requires specific behaviours where you need direct access to the scripts? No problem, iStep offers fully extendable scripts making full use of polymorphism as well as superb clear interfaces.