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[纹理/着色] InTerra ~ Terrain Features 3.1.0物体融合地形优化着色器

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发表于 2023-3-14 12:07:43 | 显示全部楼层 |阅读模式












Essential features for Terrain, including currently the most advanced Object-Terrain blending that allows you to seamlessly and quickly integrate the Objects into Terrain with various settings and optimization options.

Everything was carefully designed for quick and easy workflow, for using the features all you need to do is to select the InTerra shader for your Terrain or Object Material.

The main features:
Integration of Objects into Terrain
Tessellation (HDRP Only)
Parallax Occlusion Mapping
Hiding Texture Repetition
Triplanar Mapping
Heightmap Blending
Automatic Steep Slopes Texturing
Color Tint Texture
Base Map Support


地形的基本功能,包括目前最先进的对象-地形混合,允许您通过各种设置和优化选项无缝快速地将对象集成到地形中。

一切都是精心设计的快速和简单的工作流程,使用功能,你所需要做的就是为你的地形或物体材质选择InTerra着色器。

主要特点:
物体与地形的整合
镶嵌(仅限HDRP)
视差遮挡映射
隐藏纹理重复
Triplanar映射
Heightmap混合
自动陡坡纹理
颜色、色彩、纹理
基地地图支持


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