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[代码插件] Motion Symphony 1.05 虚幻UE5.0运动实时匹配

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发表于 2023-3-15 12:10:32 | 显示全部楼层 |阅读模式
支持的引擎版本UE5.0















Note: This is not a 'plug and play' asset or character framework
Note: Motion Matching has animation requirements to work properly

Motion Symphony is a suite of cutting edge animation tools that enable high fidelity character animation while also simplifying your animation graph. The flagship technology of 'Motion Symphony' is motion matching but it also contains several pose matching nodes that can either supplement motion matching or be used independently as needed. Please see the following links for more details:

F.A.Q
Motion matching is the cutting edge in real-time interactive animation for game development and there have been many high profile AAA games shipped over the last 4 years utilizing this same kind of technology. Motion Symphony brings motion matching to the masses in Unreal Engine 4 with quality tools and, a modular workflow and well optimized code. For more details see 'Understanding Motion Matching' in the documentation.

Note: Motion matching has animation requirements. Please read the F.A.Q, documentation and animation authoring guide to get a better understanding of the plugin and what is required to make it work.

Note: Motion Symphony is not an all encompassing character system or movement system. It is a set of tools for animation synthesis which can be used in your animation graph any way that works for your project.

Features:
Motion Matching
High fidelity character locomotion in a single node
Support for cut clips
Optimized pose search
Trait / tag system
Pose Matching
Multi-Pose Matching
Transition Matching
Motion Snapshot - seamless matching between states


注意:这不是一个“即插即用”的资产或角色框架
注意:运动匹配有动画要求才能正常工作

Motion Symphony是一套前沿的动画工具,可以实现高保真的角色动画,同时简化您的动画图形。“Motion Symphony”的旗舰技术是运动匹配,但它也包含几个姿势匹配节点,可以作为运动匹配的补充,也可以根据需要独立使用。详情请参阅以下连结:

F.A.Q
动作匹配是游戏开发中实时互动动画的前沿技术,在过去4年里已经有许多高知名度的AAA游戏使用了这种技术。运动交响曲带来运动匹配的群众在虚幻引擎4与高质量的工具,模块化的工作流程和良好的优化代码。有关更多细节,请参阅文档中的“理解运动匹配”。

注意:运动匹配有动画要求。请阅读F.A.Q,文档和动画创作指南,以更好地了解插件和需要使其工作。

注意:《运动交响曲》并不是包含所有角色系统或运动系统。它是一套用于动画合成的工具,可以在您的动画图形中以任何方式使用,适用于您的项目。

特点:
运动匹配
高保真字符移动在一个节点
剪切夹的支持
优化的姿态搜索
特质/标签系统
构成匹配
Multi-Pose匹配
过渡匹配
动态快照-状态之间无缝匹配



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