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[编辑器/功能拓展] Magic Mirror Pro - Recursive Edition 1.0.5

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发表于 2023-3-28 15:26:13 | 显示全部楼层 |阅读模式



Important! This asset is not yet supported in Unity 2021 or newer...

Recursive reflections for Unity are finally here! Magic Mirror Pro - Recursive Edition is the first asset to provide proper recursive reflections. A fix for recursive water reflections is also included!

Using clever math, shaders and scripting, recursive reflections are provided and look beautiful and perform well.

Shadows are even rendered properly in all layers of recursion! This can be tuned for performance, among other properties such as what layers to render in the mirror.

Single pass is supported on HTC Vive. Oculus and Google may have single pass issues. I am investigating. Due to Unity limitations, a full render pass is required for each eye.

The creepy little voodoo thingy is also included, use it to really spice up your game.

Some tuning may be required for VR, mobile and deep recursive reflection settings. Please send me any and all feedback and bug reports.

Known issues:
- Only two mirrors are currently supported. I am investigating a bug with more than two mirrors, but do not have any ETA for a fix.
- Scriptable render pipelines are not supported.
- Android VR is not supported.
- Multi-pass on MAC is broken.
- Jeff Johnson


重要!Unity 2021或更新版本尚不支持此资产…

Unity的递归反射终于来了!魔镜亲递归版是第一个资产提供适当的递归反射。还包括递归水反射的修复!

使用聪明的数学、着色器和脚本,递归反射被提供,看起来很漂亮,性能很好。

阴影甚至在递归的所有层中都被正确渲染!这可以针对性能和其他属性进行调优,比如在镜像中呈现哪些层。

HTC Vive支持单次通过。Oculus和谷歌可能有单次通过的问题。我正在调查。由于Unity的限制,每个眼睛都需要一个完整的渲染通道。

令人毛骨悚然的小巫毒东西也包括在内,用它来真正增添你的游戏。

VR、移动和深度递归反射设置可能需要一些调优。请给我任何和所有的反馈和错误报告。

已知问题:
—当前只支持两个镜像。我正在调查一个有两个以上镜像的bug,但没有任何修复的预计时间。
不支持脚本渲染管道。
—不支持Android VR。
MAC上的多通道故障。
——杰夫·约翰逊




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