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[编辑器/功能拓展] HUD Navigation System 2.2.0游戏小地图导航雷达定位系统

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发表于 2023-5-9 15:26:29 | 显示全部楼层 |阅读模式


















HUD Navigation System (HNS) is the ultimate collection of the most common navigation concepts from various games. It has been continuously developed, improved and tested since 2017. HNS is modular so you can easily disable features you don't need (unused features don't affect the performance).

Just use the built-in Quick Setup window to integrate HNS into your existing projects within seconds. With components like the UI Prefab, you can easily create your own designs that can be used by the various features of HNS. Custom transforms can be assigned in the editor and controlled by code, making it easy to implement custom logic such as item pickups or other interactions.

HNS Features:
● Radar
● Compass Bar
● Indicators (On/Off-Screen)
● Minimap

Compatibility:
HNS was successfully tested and is compatible with Unity versions 5.6 to 2020.1.


HUD导航系统(HNS)是各种游戏中最常见的导航概念的终极集合。自2017年以来,它不断开发,改进和测试。HNS是模块化的,因此您可以很容易地禁用不需要的功能(未使用的功能不会影响性能)。

只需使用内置的快速设置窗口,在几秒钟内将HNS集成到您现有的项目中。使用UI Prefab等组件,您可以轻松创建自己的设计,这些设计可用于HNS的各种功能。可以在编辑器中分配自定义转换,并由代码控制,从而很容易实现自定义逻辑,例如项拾取或其他交互。

接下来的特点:
●雷达
●指南针棒
●指示灯(开/关)
●小地图

兼容性:
HNS已成功测试,并与Unity 5.6到2020.1版本兼容。





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