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[编辑器/功能拓展] VertExmotion 1.9.9衣物头发软体物体动画编辑器

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发表于 2023-5-10 10:07:15 | 显示全部楼层 |阅读模式
















VertExmotion is a shader based softbody system coupled with a procedural animation system.

You can easily animate parts of your mesh like hair, cloths... within Unity editor!
No need to add bones for everything!

Very fast & easy to use!
- Add a single component.
- Paint what you want to animate!
- Add sensors and set motion properties.
- press play and enjoy!

New : vertex buffer mode
The shader compatibility is not required anymore.
VertExmotion works with any shader thanks to the new Unity API. (Unity 2021.2 or later)

Compatible with
Alloy - Shader Forge - Amplify Shader Editor - Unity Shader Graph - Global Snow
Includes nodes for LWRP and HDRP

VertExmotion is a fast softbody simulation for improving game visuals, it's not a physics based softbody system. If you need more informations about it, please contact me before buying.

Compatible with the standard shader and more than 40 built-in shaders.
Easy to include in your custom shaders.


VertExmotion是一个基于着色器的软体系统,结合了程序动画系统。

你可以很容易地动画你的网格部分,如头发,衣服…在Unity编辑器中!
没有必要为每件事添加骨骼!

非常快速和易于使用!
—添加单个组件。
-画什么你想动画!
-添加传感器和设置运动属性。
-按播放和享受!

新:顶点缓冲模式
不再需要着色器兼容性。
多亏了新的Unity API, VertExmotion可以与任何着色器一起工作。(Unity 2021.2或更高版本)

兼容
Alloy - Shader Forge - Amplify Shader Editor - Unity Shader Graph - Global Snow
包括LWRP和HDRP节点

VertExmotion是一个快速的软体模拟,用于改善游戏视觉效果,它不是一个基于物理的软体系统。如果您需要更多的信息,请在购买前联系我。

兼容标准着色器和超过40个内置着色器。
很容易包含在您的自定义着色器。





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