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[完整项目] All in One Game Kit - ELC Character System 3.4跑酷游戏

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发表于 2023-5-25 11:41:40 | 显示全部楼层 |阅读模式
本帖最后由 阿拉丁神经 于 2023-5-25 11:42 编辑








































































Requires Unity 5.0.0 or higher.
The All in One Game Kit is a PROFESSIONAL QUALITY game kit, with a third person, first person, and 2.5D controller, designed to be the easiest and most effective way to implement character locomotion, combo jumping and wall jumping, attacks, swimming, ladder climbing and wall climbing, ledge climbing, and platforming into any game!

Works in third person, first person, and 2.5D mode! Supported on MOBILE devices!
Compatible with both Character Controllers and Rigidbodies!
(All features work in Unity and Unity Pro!)

Demos:
3rd Person | 1st Person | 2.5D/Side-Scroller

EVERY SCRIPT in the All in One Game Kit is standalone, meaning that any script, or all of them, can be used apart from each other in any game imaginable, and still work perfectly!

The All in One Game Kit - ELC Character System is the perfect framework for ANY third person, first person, or 2.5D game, especially platforming and parkour games!
The ELC stands for Easy Ledge Climb, and this asset holds true to its name. It provides the user with countless ledge climbing and ledge grabbing capabilities that anybody can use in their own games!

Features:
Player script features:
- Idle
- Walk
- Run
(with or without the use of a run button)
- Crouch
- Slide down slopes
(with a user-defined speed and friction)
- Jump
(perform combo jumps with different heights and animations)
- Double jump
- Wall jump
- Swim
- Attack
(perform combo attacks with different strengths and animations)
- Climb ladders and walls
(defined by user-made tags, each with their own individual settings)
- Ride moving and rotating platforms
- Side-scrolling

Ledge climbing script features:
- Grab on to ledges
- Climb up and over ledges
- Move from side to side on ledges
- Jump from one ledge to another / switch ledges
- Grab back on to or jump off of a ledge that you just walked off of
- Climb moving and rotating platforms

Player health script features:
- Set the maximum health
- Receive damage from enemies, items, and falls
- Regain health over time and from items
- Respawn
- Set UI images for the health

Player item manager features:
- Collect any number of items
(defined by user-made tags, each with their own individual settings)
- Set item limits
- Set UI images for the items
- Customize the item count text
(font, text color, outline, add a prefix, add a suffix, etc.)

Camera script features:
- Follow the player
(can be disabled, or set to default)
- Mouse orbit the player
(can be disabled, set to default, or switched to with a button)
- Enter first person mode
(can be disabled, set to default, or switched to with a button)
- Automatically avoid collisions
- Lock on to targets, and behind the player
(targets defined by user-made tags)

Enemy AI features:
- Attack the player
- Gain and lose health
- Display health using a health bar
- Respawn
- Stop before falling off edges
- Side-scrolling

Other important features:
- MOBILE support!
- Commented C# code
- Comprehensive documentation
- Demo scenes for each game mode
(third person mode, first person mode, and side-scrolling/2.5D mode)

Models:
Character model, complete with:
- 47 Mecanim animations
(all root motion compatible)
- Particle effects

Two enemy models, complete with:
- Particle effects
- Animations

Three example stages:
- Two for third and first person mode
- One for side-scrolling/2.5D mode

View the documentation here

Have any questions about the asset? Please feel free to ask them on the:
All in One Game Kit - ELC Character System support thread.

需要Unity 5.0.0或更高版本。
All in One游戏套件是一个专业质量的游戏套件,具有第三人称,第一人称和2.5D控制器,旨在以最简单和最有效的方式实现角色移动,连击跳跃和跳墙,攻击,游泳,爬梯子和爬墙,爬窗台和平台到任何游戏中!

作品在第三人称,第一人称和2.5D模式!支持移动设备!
兼容字符控制器和刚体!
(所有功能都适用于Unity和Unity Pro!)

演示:
第三人称|第一人称| 2.5D/横向卷轴

All in One Game Kit中的每个脚本都是独立的,这意味着任何脚本或所有脚本都可以在任何可以想象的游戏中分开使用,并且仍然可以完美地工作!

全合一游戏套件- ELC角色系统是任何第三人称,第一人称或2.5D游戏的完美框架,特别是平台和跑酷游戏!
ELC代表Easy Ledge Climb,这个资产名副其实。它为用户提供了无数的攀爬和抓壁的能力,任何人都可以在自己的游戏中使用!

特点:
玩家脚本功能:
——空闲
- - - - - -走
——运行
(使用或不使用运行按钮)
- - - - - -克劳奇
-滑下斜坡
(用户自定义速度和摩擦力)
——跳
(执行不同高度和动画的连击跳跃)
-双人跳远
-跳墙
——游泳
——攻击
(使用不同的力量和动画进行连击)
-爬梯子和墙
(由用户制作的标签定义,每个标签都有自己的设置)
-乘坐移动和旋转平台
——映入眼帘

爬壁脚本特点:
-抓住壁架
-爬上并越过壁架
-在窗台上从一边移动到另一边
-从一个平台跳到另一个平台/切换平台
-抓住你刚走下来的窗台或从上面跳下去
-爬上移动和旋转平台

玩家生命值脚本功能:
-设置最大生命值
-受到敌人,物品和坠落的伤害
-随着时间和物品恢复生命值
——重生
—设置健康度的UI图像

播放器项目管理器功能:
-收集任意数量的物品
(由用户制作的标签定义,每个标签都有自己的设置)
-设定项目限制
—设置项目的界面图片
—自定义项目计数文本
(字体、文字颜色、轮廓、加前缀、加后缀等)

摄像脚本特点:
-跟随玩家
(可禁用,或设置为默认)
-鼠标环绕玩家
(可以禁用,设置为默认,或切换到一个按钮)
-进入第一人称模式
(可以禁用,设置为默认,或切换到一个按钮)
-自动避免碰撞
锁定目标,在玩家身后
(目标由用户自定义标签定义)

敌人AI功能:
-攻击玩家
-获得和失去生命值
-使用生命条显示生命值
——重生
-在脱落边缘前停止
——映入眼帘

其他重要特点:
-移动支持!
-注释c#代码
-全面的文档
-每个游戏模式的演示场景
(第三人称模式,第一人称模式,横向卷轴/2.5D模式)

模型:
人物模型,包括:
- 47个动画
(所有根运动兼容)
-粒子效果

两个敌人模型,完成:
-粒子效果
——动画

三个阶段的例子:
-两个用于第三人称和第一人称模式
一个用于横向滚动/2.5D模式

在这里查看文档

对资产有什么问题吗?请随时通过以下方式询问他们:
所有在一个游戏套件- ELC字符系统支持线程。






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