找回密码
 立即注册
搜索

[编辑器/功能拓展] Data Bind for Unity 1.21

[复制链接]
133 |0
发表于 2023-5-25 11:52:22 | 显示全部楼层 |阅读模式










It's always a good idea to separate your game logic and its presentation. So why not use a well-tested and clean approach to make the connection of the two for you?

Data Bind for Unity offers you a well thought through architecture which keeps your UI clean from your logic and the other way around. This goes so far that you won't need any line of code to visualize your data in the UI in most cases.

We already used this architecture in our own projects, so we are sure it works. The current version is a full functional version, which will be gradually extended depending on user feedback and our own extensions within our projects. The price will raise, too, so buying now will get you the future extensions for free!

Key features:
- Exchange your complete UI without touching any logic. You want to try Unity UI instead of your current NGUI-based UI? No problem.
- No additional UI code necessary to visualize your data.
- Easily extendable for other UI, e.g. custom ones.
- Easily extendable for custom UI widgets or mono behaviors.
- Successfully tested in several games.
- Ongoing development where further generic features are added that can be used in many different projects.
- Price will raise with growing feature set, so buy now and get all future additions for free!


将游戏逻辑和呈现方式分开总是个好主意。那么,为什么不使用一种经过良好测试的干净的方法来为你建立两者之间的联系呢?

Unity的Data Bind为你提供了一个经过深思熟虑的架构,使你的UI与逻辑保持一致。在大多数情况下,您不需要任何代码行就可以在UI中可视化数据。

我们已经在自己的项目中使用了这个架构,所以我们确信它是有效的。目前的版本是一个功能齐全的版本,它将根据用户的反馈和我们自己在项目中的扩展逐渐扩展。价格也会上涨,所以现在购买将为您提供免费的未来扩展!

主要特点:
-在不触及任何逻辑的情况下交换完整的UI。你想尝试Unity UI而不是当前基于ngui的UI?没有问题。
-不需要额外的UI代码来可视化数据。
-易于扩展到其他用户界面,如自定义的。
-易于扩展自定义UI小部件或单一行为。
-在几个游戏中成功测试
-正在进行的开发,其中添加了进一步的通用功能,可以在许多不同的项目中使用。
-价格将随着功能集的增长而提高,所以现在购买并免费获得所有未来的附加功能!





回复

使用道具 举报

您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

快速回复 返回顶部 返回列表