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[角色/动画] PUNCH PRO MoCap Animation Pack 2.1战斗动画

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发表于 2023-6-6 11:38:02 | 显示全部楼层 |阅读模式












Requires Unity 4.7.1 or higher.
PUNCH PRO

145 punching animations; A set of fighting animations for video game development and cg animations.

View 3D Animations on Sketchfab:
Punch Pro: Sketchfab

Watch Demo Vimeo:
Punch Pro: Demo Video

View Motion List Here:
Punch Pro - Animation List

***Please read the documentation for using Mocap Online animations with Mecanim: Mocap Online Unity Mecanim Documentation

INCLUDES: Idles, Dodge and Weaves, Crosses, Hooks, Jabs, Uppercuts, Hits, Injuries, Blocks, Celebrations, Knockouts and More.

- Many versions of idles and fidgets in normal, tired and hurt states.
- Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states.
- Hits and attacks from all directions.
- Many variations of knockouts, countdowns and victory celebrations.
- All idles and transitions have been carefully pose-matched, for seamless motion trees

- All animations are .fbx format, standard fbx bone names.

- Includes a quick tutorial to get you started using our animations in Unity. Please read the included docs. (Unity Docs)

PUNCH PRO: ANIMATION LIST:
IDLES, FIDGETS       
Idle       
Idle_Fidget_V1       
Idle_Fidget_V2       
Idle_Fidget_V3       
Idle_Fidget_V4       
Idle_Fidget_V5       
Idle_Fidget_V6       
Idle_Fidget_V7       
Idle_Fidget_V8       
Idle_Hurt_V1       
Idle_Hurt_V2       
Idle_Hurt_V3       
Idle_Really_Tired_V1       
Idle_Really_Tired_V2       
Idle_Slighty_Tired       
Idle_Tired       

RIGHT PUNCHES       
Right_Cross       
Right_Cross_A       
Right_Cross_B       
Right_Cross_C       
Right_Cross_ Hard       
Right_Cross_ Hurt       
Right_Cross_ Miss       
Right_Cross_ Special       
Right_Cross_FT       
Right_Cross_ Hurt_FT       
Right_Cross_Hard_FT       
Right_Hook       
Right_Hook_FT       
Right_Hook_Hard       
Right_Hook_Hard_FT       
Right_Hook_Hurt       
Right_Hook_Hurt_FT       
Right_Hook_Miss       
Right_Hook_Special       
Right_Uppercut       
Right_Uppercut_ Hard       
Right_Uppercut_ Miss       
Right_Uppercut_FT       
Right_Uppercut_Hard_FT       
Right_Uppercut_Hurt       
Right_Uppercut_Hurt_FT       
Right_Uppercut_Special       

LEFT PUNCHES       
Left_Jab       
Left_Jab_A       
Left_Jab_B       
Left_Jab_C       
Left_Jab_Hurt       
Left_Jab_Hard       
Left_Jab_Miss       
Left_Jab_Special       
Left_Jab_FT       
Left_Jab_Hard_FT       
Left_Jab_Hurt_FT       
Left_Hook       
Left_Hook_V2       
Left_Hook_FT       
Left_Hook_ Hard       
Left_Hook_ Hard_FT       
Left_Hook_Hurt       
Left_Hook_Hurt_FT       
Left_Hook_ Miss       
Left_Hook_Special       
Left_Uppercut       
Left_Uppercut_FT       
Left_Uppercut_Hard       
Left_Uppercut_Hard_FT       
Left_Uppercut_Hurt       
Left_Uppercut_Hurt_FT       
Left_Uppercut_ Miss       
Left_Uppercut_Special       

DEFENSE, HITS       
Hit_By_Combo_V1       
Hit_By_Combo_V1_Short       
Hit_By_Combo_V2       
Hit_By_Combo_V2_Short       
Hit_By_Cross_V1       
Hit_By_Cross_V1_Short       
Hit_By_Cross_V2       
Hit_By_Cross_V2_Short       
Hit_By_Cross_V3       
Hit_By_Cross_V4       
Hit_By_GutShot_V1       
Hit_By_GutShot_V1_Short       
Hit_By_GutShot_V2       
Hit_By_GutShot_V2_Short       
Hit_By_GutShot_V3       
Hit_By_Hook_V1       
Hit_By_Hook_V1_Short       
Hit_By_Hook_V2       
Hit_By_Hook_V2_Short       
Hit_By_Hook_V3       
Hit_By_Hook_V3_Short       
Hit_By_Hook_V5       
Hit_By_Hook_V6       
Hit_By_Hook_V6_Short       
Hit_By_Hook_V7       
Hit_By_Hook_V7_Short       
Hit_By_Hook_V8       
Hit_By_Hook_V8_Short       
Hit_By_Jab_V1       
Hit_By_Jab_V1_Short       
Hit_By_Jab_V2       
Hit_By_Jab_V2_Short       
Hit_By_Jab_V3       
Hit_By_Jab_V4       
Hit_By_Jab_V4_Short       
Hit_By_Jab_V5       
Hit_By_Jab_V5_Short       
Hit_By_Kidneyshot_V1       
Hit_By_Uppercut_V1       

DEFENSE, BLOCKS, MISC.       
Left_Dodge       
Right_Dodge       
Back_Dodge       
Left_Weave       
Right_Weave       
Back_Weave       
Combo_LH_RU       
Combo_Punch       
Body_Shot       
Quick_Weave       
Block_Loop       
Block_To_Idle       
Idle_To_Block       
Block_Straight_Hit_V1       
Block_Straight_Hit_V2       
Block_Straight_Hit_V3       
Kidney_Shot       

KNOCKOUTS, CELEBRATIONS       
Knockout_Countdown_V1       
Knockout_Countdown_V2       
Knockout_Countdown_V3       
Knockout_V1       
Knockout_V2       
Knockout_V3       
Knockout_V4       
Knockout_V5       
Knockout_V6       
Knockout_V7       
Knockout_V8       
Win_V1       
Win_V2       
Win_V3       
Win_V4       
Win_V5       
Win_V6       
Win_V7       

Provided Motus Man character is copyright ? Motus Digital, LLC


需要Unity 4.7.1或更高版本。
145个出拳动画;一套用于视频游戏开发和cg动画的战斗动画。
***请阅读使用Mocap在线动画与Mecanim的文档:Mocap在线Unity Mecanim文档
包括:空转,闪避和编织,交叉,钩,刺,上勾拳,命中,伤害,块,庆祝,击倒和更多。
-在正常,疲劳和受伤状态下的许多版本的无所事事和坐立不安。
-左拳和右拳,各种形式的勾拳、交叉拳、勾拳和上勾拳。
-从各个方向命中和攻击。
-许多不同的淘汰赛,倒计时和胜利庆祝。
-所有空闲和过渡都经过精心的姿势匹配,以实现无缝的运动树
-所有动画都是。fbx格式,标准fbx骨骼名称。
-包括一个快速教程,让你开始使用我们的Unity动画。请阅读包含的文档。(统一文档)



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