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[编辑器/功能拓展] Runtime Transform Gizmos 1.2.2运行时控制转换插件

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发表于 2023-6-6 12:14:17 | 显示全部楼层 |阅读模式


Supported render pipelines:
-Standard;
-URP - ⚠ Note: ⚠ the scene gizmo is not available when using URP;

Welcome to Runtime Transform Gizmos!
RTG is a scripting API which allows you to easily incorporate transform gizmos at runtime (in-game).

Being able to transform objects at runtime using a set of intuitive and professional gizmos can be extremely valuable especially if you are working on a runtime editor or a game in which the player can move, rotate and scale objects. Want to build a modding tool for your players? Then you definitely need some way to allow them to manipulate the objects in the scene and this plugin will prove to be invaluable for such tasks!

You might also be interested in the following plugins:
⭐ Runtime Collider & Light Gizmos
⭐ Runtime Terrain Gizmos
⭐ Runtime Spawner

Main Features:
⭐ Move Gizmo (with vertex snapping)
⭐ Rotation Gizmo
⭐ Scale Gizmo
⭐ Universal Gizmo (move/rotate/scale)
⭐ Snapping for All Gizmos
⭐ Transform Spaces (Global & Local)
⭐ 5 Transform Pivots (Mesh Pivot, Group Center, Object Center Pivot, Custom World Pivot, Custom Object Local Pivot)
⭐ Gizmo Events (Enabled, Disabled, HoverEnter, HoverExit, DragBegin, DragEnd, DragUpdate)
⭐ Gizmo Hover Info
⭐ Gizmo Drag Info
⭐ Multiple Gizmos in The Scene at the Same Time
⭐ Object Transform Restrictions
⭐ Multiple Viewports
⭐ Undo/Redo

Bonus Features:
⭐ Scene Gizmo
⭐ Scene Grid
⭐ Navigation Camera (move, pan, rotate, orbit)

RTG is only a small part of a larger and much more powerful plugin called Runtime Level Design. This pack contains so many features out of the box that will literally save you hours and hours of work!

支持的渲染管道:
标准;
-URP -注意:当使用URP时,场景小玩意不可用;

欢迎来到Runtime Transform Gizmos!
RTG是一个脚本API,它允许你在运行时(游戏中)轻松地合并转换小工具。

能够在运行时使用一组直观且专业的小工具来转换对象是非常有价值的,特别是当你正在制作一个运行时编辑器或一款玩家可以移动、旋转和缩放对象的游戏时。想要为你的玩家创建一个建模工具?然后你肯定需要一些方法来允许他们操纵场景中的对象,这个插件将被证明是非常宝贵的这样的任务!

您可能也对以下插件感兴趣:
⭐运行时Collider & Light Gizmos
⭐运行时地形小玩意儿
⭐运行时产卵器

主要特点:
⭐移动Gizmo(与顶点捕捉)
⭐旋转小装置
⭐Scale Gizmo
⭐通用小玩意(移动/旋转/缩放)
⭐捕捉所有小玩意儿
⭐转换空间(全局和局部)
⭐5变换枢轴(网格枢轴,组中心,对象中心枢轴,自定义世界枢轴,自定义对象局部枢轴)
⭐Gizmo事件(启用,禁用,HoverEnter, HoverExit, DragBegin, DragEnd, DragUpdate)
⭐小玩意儿悬停信息
⭐小玩意儿拖拽信息
⭐场景中同时出现多个小装置
⭐对象变换限制
⭐多视图
⭐撤销/重做

附加功能:
⭐场景小发明
⭐场景网格
⭐导航相机(移动、平移、旋转、轨道)

RTG只是一个更大更强大的插件——运行时关卡设计的一小部分。这个包包含了这么多的功能开箱即用,将从字面上节省你几个小时的工作!







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