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[编辑器/功能拓展] Lighting Box 2 Next-Gen Lighting Solution 2021 2.8.2

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发表于 2023-6-14 16:41:13 | 显示全部楼层 |阅读模式
















Also is available in the Lighting Tools 2022
* Only Built-In pipeline is supported
* Note: You must import Post Processing from Window->Package Manager->Unity Registry

This is a real time saver solution to get AAA looking lighting in a few seconds or minutes even without any lighting experience

Turn your Unity's Lighting Workflow very similar to Unreal Engine's workflow and Frostbite engine then only focus on your scene design instead of the wasting your time on finding a proper lighting settings for all light parameters !!!

Update 2.9 playlist
Update 2.8 playlist

Lighting Box 2 has been re designed to help you get the desired result in the shortest possible time

With a lot of Sample projects, shaders and video tutorials in the latest updates

*** New easy to use snow controller and shader
+ Included high quality sample projects and scenes

High quality tessellated terrain shader with maximum performance + Amplify Shader Editor source. + easy to use Terrain controller component

Supports for Interior and Outdoor scenes

Drag and drop in game Settings Menu to get access to Quality, Display and Effects settings.

Fully support of the Post Processing 3, True Volumetric Light and Global fog assets and effects both for forward and deferred rendering

=> Features :
- A real time saver solution
- Save and Load settings to/from lighting profiles
- Drag and drop settings menu
- Post Processing Stack 2 support
- Based on the best post effect settings
- Tessellated terrain shader
- POM and Tessellation shaders
- Distance based particle shader (Like Frostbite game engine)
- High quality sun lens flare with maximum performance + Tutorials to make a new one based on the other games
- Night and Snow sample scenes


也可在照明工具2022
*只支持内置管道
*注意:你必须从Window->Package Manager->Unity Registry导入Post Processing

这是一个真正节省时间的解决方案,即使没有任何照明经验,也可以在几秒钟或几分钟内获得AAA级照明

把你的Unity的照明工作流程非常类似于虚幻引擎的工作流程和霜冻引擎,然后只专注于你的场景设计,而不是浪费你的时间在寻找一个适当的照明设置为所有的光参数!!

更新2.9播放列表
更新2.8播放列表

灯箱2已重新设计,以帮助您在最短的时间内获得所需的结果

在最新的更新中有很多样本项目,着色器和视频教程

***新的易于使用的雪控制器和着色器
+包括高质量的样本项目和场景

高质量的镶嵌地形着色器与最大的性能+放大着色器编辑器源。+易于使用的地形控制器组件

支持室内和室外场景

拖拽游戏设置菜单,以获得访问质量,显示和效果设置。

完全支持后处理3,真正的体积光和全局雾的资产和效果,无论是向前和延迟渲染

=>特点:
-一个实时节省时间的解决方案
-保存和加载设置到/从照明配置文件
-拖放设置菜单
-后处理栈2支持
-基于最佳的后期效果设置
-镶嵌地形着色器
- POM和镶嵌着色器
-基于距离的粒子着色器(像Frostbite游戏引擎)
-高质量的太阳镜头耀斑与最高性能+教程,使一个新的基于其他游戏
-夜和雪样场景





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