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[编辑器/功能拓展] Grabbit - Editor Physics Transforms 2021.0.8

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发表于 2023-7-4 12:18:08 | 显示全部楼层 |阅读模式















Grabbit is an innovative and modern Transform & Level Design Toolset for Unity.

It provides you with a unique way to be more efficient in your Level Design and World Building thanks to its powerful Editor Physics System.

Move & organize your scenes more efficiently, and save work time with our agile Physics Rabbit.

Placing Objects only using the transform tools can be cumbersome and time-consuming.

With our physics-based solution, you can create organic and natural-looking scenes much faster than with the traditional transform tools offered by Unity.
Grabbit assists you in your object placement and lets you save tons of time on tasks that used to be tedious.

No need for Rigidbodies or Colliders on your Objects, Grabbit takes care of everything and keeps your scene clean.

Grabbit is our new creation but you can as well check out our other plugins MonKey and Parrot!

Grabbit是一个创新和现代的Unity转换和关卡设计工具集。

它为你提供了一种独特的方式,使你在关卡设计和世界建设中更有效率,这要归功于它强大的编辑器物理系统。

移动和组织您的场景更有效,并节省工作时间与我们灵活的物理兔子。

只使用转换工具放置对象是很麻烦和耗时的。

使用我们基于物理的解决方案,您可以比Unity提供的传统转换工具更快地创建有机和自然的场景。
Grabbit帮助你在你的对象放置,让你节省大量的时间在任务上,曾经是繁琐的。

不需要刚体或碰撞器上的对象,Grabbit照顾一切,保持你的场景干净。

Grabbit是我们的新作品,但你也可以看看我们的其他插件MonKey和Parrot!




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