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[完整项目] Shooter IO 1.34c卡通多人射击竞技场游戏

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发表于 2023-7-5 16:51:02 | 显示全部楼层 |阅读模式












I decided to make all important parts to be an open source projects, so you won't have to buy this one, you can find source codes [here]

Shooter IO is multiplayer shooting arena game template which integrated LiteNetLibManager for networking

Caution: This package required Unity Purchasing (Guide to setup) and Unity Ads (Guide to setup)

Features
- LiteNetLibManager Networking integrated
- Create game and join via LAN
- Host global server and play with players around the world
- Character selection
- Weapon selection
- Gun, melee weapon
- Exp and Level up
- Hp, Armor, Move speed, Weapon damage rate, Armor reduce damage rate, Exp rate, Score rate, Hp recovery, Hp leech attributes
- Character movement & attack
- Gun reload
- Bot Character
- In-App Purchase
- Advertisement Monetization
- Collectibles powerups
- Mobile and Keyboard input
- Chat and emoticon
- IO/Death Match/Battle Royale game modes

>> Buy more characters click <<
This asset uses open source content under MIT licensing; see Third-Party Notices.txt file in package for details

This asset uses
- "RevenantX/LiteNetLib" under "MIT"
- "insthync/LiteNetLibManager" under "MIT"
- "insthync/unity-simple-monetization" under "MIT"
- "insthync/unity-camera-and-input" under "MIT"
- "insthync/simple-lan-networkmanager" under "MIT"
- "insthync/unity-audio-manager" under "MIT"


我决定让所有重要的部分都成为一个开源项目,所以你不必购买这个,你可以找到源代码[在这里]

射手IO是多人射击竞技场游戏模板,它集成了LiteNetLibManager网络

注意:这个包需要Unity购买(安装指南)和Unity广告(安装指南)

特性
—LiteNetLibManager集成组网
-创建游戏并通过局域网加入
-主机全球服务器和世界各地的玩家一起玩
-角色选择
-武器选择
-枪,近战武器
-经验和水平
- Hp,护甲,移动速度,武器伤害率,护甲减少伤害率,经验率,得分率,Hp恢复,Hp吸血属性
-角色移动和攻击
-火炮装填
- Bot字符
-应用内购买
-广告盈利
-收集道具
—手机和键盘输入
-聊天和表情
- IO/死亡竞赛/大逃杀游戏模式

>>购买更多字符点击<<
本资产使用MIT许可下的开源内容;具体请参见软件包中的第三方通知。txt文件

这个资产使用
-“MIT”下的“RevenantX/LiteNetLib”
-“MIT”下的“insthync/LiteNetLibManager”
-“MIT”下的“insthync/unity-simple-monetization”
-“MIT”下的“insthync/unity-camera-and-input”
-“MIT”下的“insthync/simple-lan-networkmanager”
-“MIT”下的“insthync/unity-audio-manager”





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