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[编辑器/功能拓展] Vault Inventory 22.4.2游戏库存系统

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发表于 2023-7-6 10:08:09 | 显示全部楼层 |阅读模式



The Inventory System you've been looking for
Vault Inventory allows you to design your game content in a single dashboard without the hassles of the Project Hierarchy or more 3rd party tools. If you're making a multiplayer game, you need not worry about networking, server authority or working with confusing UI components because Vault Inventory is a no-fuss solution, just load up and get to work on your game.

Are you confused by complicated SQL, XML, LUA, plugins and cloud services?
Well good news, everyone! Vault Inventory doesn't use any of those things! The straightforward ScriptableObject database is is native to Unity, stable and hassle free. The Dashboard makes interacting with the data a simple and intuitive process - plus it works on all platforms, has no maintenance fees and is virtually future-proof!

A future-proof design
Data entries are stored as unique ScriptableObject .asset files and managed internally. To reference your data, just select it from an auto-generated dropdown menu in the Inspector. The database comes with a very easy to use "Dashboard" where all of your data is accessible, searchable and editable in the same place. Custom property drawers are supported.

Stop worrying about networking
We support both Mirror and FishNet for free! Take your pick! You can swap between them easily and both assets have strong communities if you need support. Don't worry about cheaters in your game - we designed Vault Inventory to be completely Host-Authorative so there is no risk of Client exploitation!

We already made the UI for you
Are you dreading having to build all the UI for your inventory system? Well stop worrying because the provided example content includes all the prefabs you need for a fully functional Inventory right out of the box.

Easily power Single Player games
It works out of the box! Our Network Imposter system works as a translation layer that makes everything work the same with or without networking! Wizardry! If you want it in the future, just import networking and it works automatically.

Full Controller Support
As if this all wasn't great enough, there's not built in Full Controller Support for the entire system and it works simultaneously alongside mouse and keyboard systems.



您一直在寻找的库存系统
Vault Inventory允许您在单个面板中设计游戏内容,而无需项目层次结构或更多第三方工具的麻烦。如果你正在制作多人游戏,你不必担心网络、服务器权限或使用令人困惑的UI组件,因为Vault Inventory是一个无需大惊小怪的解决方案,只需加载即可开始游戏。
您是否被复杂的SQL、XML、LUA、插件和云服务弄糊涂了?
好消息,大家好!保险库库存不使用这些东西!简单的ScriptableObject数据库是Unity的原生数据库,稳定且无忧。Dashboard使与数据的交互成为一个简单直观的过程,而且它适用于所有平台,无需维护费,而且几乎经得起未来的考验!
经得起未来考验的设计
数据条目存储为唯一的ScriptableObject.asset文件,并在内部进行管理。要引用您的数据,只需从检查器中自动生成的下拉菜单中选择即可。该数据库配有一个非常易于使用的“仪表板”,您的所有数据都可以在同一位置访问、搜索和编辑。支持自定义属性抽屉。
别再担心网络了
我们免费支持Mirror和FishNet!任你挑选!你可以很容易地在它们之间交换,如果你需要支持,这两种资产都有强大的社区。不要担心游戏中的作弊者-我们设计的Vault Inventory完全是主机授权的,因此没有客户端被利用的风险!
我们已经为您制作了UI
你是否害怕必须为你的库存系统构建所有的UI?别担心了,因为提供的示例内容包括了一个功能齐全的库存所需的所有预制件。
轻松为单人游戏供电
它开箱即用!我们的网络冒名顶替系统作为一个翻译层,无论有没有网络,它都能让一切正常工作!魔法!如果你将来想要它,只需导入网络,它就会自动工作。
完全控制器支持
就好像这一切还不够好一样,整个系统没有内置完全控制器支持,它可以与鼠标和键盘系统同时工作。



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