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[纹理/着色] Procedural Sky - Builtin & LWRP & URP - Jupiter 1.2.10天空盒

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发表于 2023-7-6 10:48:03 | 显示全部楼层 |阅读模式














Looking for a highly customizable sky with day night cycle support? Jupiter is the right tool for you!

Jupiter is a lightweight, single-pass shader to help you instantly create dynamic skyboxes, deeply focused on low-poly and stylized scenes, that can run well on both Desktop, Mobile and VR applications, save you a lot of time and effort!

Jupiter fully supports for Lightweight, Universal and Built-in Render Pipeline, with various settings for you to customize. Those features can be easily turn on and off with simple toggles.

CORE VALUES
• Optimal performance.
• Highly customizable.
• Professional customer service.

CORE FEATURES
• Super easy to learn: Getting started in no time, with all-in-one-place editor, in-depth document.
• Asset based workflow: Sky settings are stored as asset so you can save time by reuse it in multiple scenes across the game.
• Gradient atmosphere: Break free from physical constraints by using 3 colors gradient and unlock the artistic control over sky appearance.

• Animated stars: Night sky is getting more vivid with those little twinkle stars. Add up to 3 layers of procedural stars for highest fidelity, or bake them into a cubemap for maximize performance without losing much on quality.
• Celestial bodies: Shining bright upon the sky. Simulate up to 2 celestial bodies, Sun and Moon, at the same time. Controlled by directional lights in the scene, they can be drawn procedurally or baked into cubemaps.
• Animated horizon cloud: Simulate cloud that covers the horizon line.
• Animated overhead cloud: Static cloud is boring. Achieve a more natural scenery with cloud that flow above your head.
• Animated detail overlay: Adding your own detail at the position of your choice. After the background, after the stars, after the sun, after the cloud, you name it!.
• Day night cycle: Time matters! Make your sky react to time of day by overriding just the properties you need. Fast and efficient.
• Cubemap creator: Just want a static sky but don't know how to draw? You're backed! Jupiter can create a beautiful sky and render it to a cubemap for you.
• VR ready: Everything work as high performance in VR. Tested on Oculus Rift S.

SUPPORTED RENDER PIPELINES
• Standard RP.
• Universal RP.

REQUIREMENTS
• Unity 2019.4+

POLARIS LOW POLY ECOSYSTEM
Not only about the sky, it's everything you need to create a gorgeous Low Poly level.
• Polaris V2 - Low Poly Terrain Engine.
• Poseidon - Low Poly Water System.
• Jupiter - Procedural Sky.

COMPATIBLE WITH
SoulLink Procedural AI Spawner


寻找一个高度可定制的天空与昼夜周期的支持?木星是适合你的工具!

木星是一个轻量级的,单通道着色器,以帮助您立即创建动态天空盒,深深专注于低多边形和风格化的场景,可以运行良好的桌面,移动和VR应用程序,为您节省大量的时间和精力!

木星完全支持轻量级,通用和内置渲染管道,有各种设置供您自定义。这些功能可以通过简单的切换轻松地打开和关闭。

核心价值观
•最佳性能。
•高度可定制。
•专业的客户服务。

核心功能
•超级容易学习:在任何时候开始,与所有在一个地方的编辑器,深入的文档。
•基于资产的工作流:天空设置存储为资产,因此您可以通过在游戏中的多个场景中重用它来节省时间。
•渐变氛围:通过使用3种颜色渐变来打破物理限制,并解锁对天空外观的艺术控制。

•动画星星:夜空因那些闪烁的星星而变得更加生动。添加多达3层的程序星星以获得最高的保真度,或者将它们烤成立方体图以获得最大的性能而不会损失太多质量。
•天体:在天空中闪闪发光。模拟最多2个天体,太阳和月亮,同时。由场景中的方向灯控制,它们可以被程序化地绘制或烘烤成立方体地图。
•动画地平线云:模拟覆盖地平线的云。
•动画头顶云:静态云很无聊。用你头顶上的云来创造更自然的风景。
•动画细节叠加:在您选择的位置添加您自己的细节。在背景之后,在星星之后,在太阳之后,在云之后,你能说出它的名字!
•昼夜循环:时间很重要!通过覆盖你需要的属性,让你的天空对一天中的时间做出反应。快速高效。
•Cubemap创建者:只是想要一个静态的天空,但不知道如何绘制?你支持!木星可以创造一个美丽的天空,并为你渲染成立方体地图。
•VR就绪:一切工作在VR的高性能。在Oculus Rift S上测试。

支持的渲染管道
•标准RP。
•通用RP。

需求
•Unity 2019.4+

北极星低聚生态系统
不仅仅是关于天空,它是你需要创建一个华丽的低多边形水平的一切。
•北极星V2 -低多边形地形引擎。
•波塞冬-低聚水系统。
•木星-程序天空。

兼容
程序AI刷出器





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