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[角色/动画] Jiggling 1.1.3物体轻摇触动颤动晃动随机抖动工具

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发表于 2023-7-13 14:09:18 | 显示全部楼层 |阅读模式



Make your objects jiggle in two clicks!
Jiggling is a package with components simulating jiggle animation using just rotation and scalling in a smart way.

You can archieve cool effects with it, fitting pretty well to cartoon like graphics.
Just add component to your game object and play with parameters.
If your object is dynamically scalled or rotated in game you can always use parenting to add jiggle effect to it.

Main features:
● Includes interactive demo scene
● Includes full source code
● Scripts are commented in detailed way

● Component for jiggling with hit impulses
● Component for scalling object down to zero or up to initial with jiggle effect
● Component for un-ending animation of jiggling

New in version 1.1.0! Component to jiggle transform chains for bigger effect, check this video for more!



让你的对象在两次点击中摇摆!
Jiggling是一个包含模拟抖动动画的组件的包,它只使用智能的旋转和缩放方式。

你可以存档很酷的效果与它,适合相当不错的卡通像图形。
只需将组件添加到游戏对象中并使用参数即可。
如果你的对象在游戏中是动态调用或旋转的,你总是可以使用亲子关系来为它添加抖动效果。

主要特点:
●包含交互式演示场景
包含完整的源代码
●脚本有详细的注释

●带有冲击的振动元件
●用于将对象调小到零或调大到具有抖动效果的初始值的组件
●用于不结束抖动动画的组件

1.1.0新版功能!组件摆动变换链以获得更大的效果,请查看此视频了解更多信息!



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