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[武器/道具] Fire Hydrant Package 消防栓器材管道阀门模型

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发表于 2022-11-3 15:28:05 | 显示全部楼层 |阅读模式
支持的引擎版本UE4.13-4.27,5.0





This package has 6 fire hydrant assets variations, and the textures are created with 'Substance' materials, so you have freedom to change the resolutions, colors, add rust, grime, or generally just age them. In case you don't want to use the Substance plugin on your project, I have included a total of 124 different color and damage variations for you to use. These textures are all 2K resolution.
Each asset also has custom collision, as well as 2 LOD's. The tri count for the high poly mesh ranges from 8,000 to 1,800, and the lowest LOD range from 1,500 to 600 tris.

• 2048x2048 resolution for all the variations of textures.
• 173 textures in total.
• Each model type has an included Substance Material allowing you too customize the age and feel of the assets.
• Each model has 2 LOD's.
• Tri count for the high res models ranges from 8,000 to 1,800 tris.
• Tri count for the lowest LOD ranges from 1,500 too 600 tris



这个包有6个消防栓资产的变化,和纹理是用“物质”材料创建的,所以你可以自由地改变分辨率,颜色,添加铁锈,污垢,或一般只是年龄他们。如果你不想在你的项目上使用Substance插件,我已经包括了总共124种不同的颜色和伤害变化供你使用。这些纹理都是2K分辨率。
每个资产也有自定义碰撞,以及2 LOD。高聚网的三次计数范围从8000到1800,最低LOD范围从1500到600三次。
•2048x2048分辨率的所有变化的纹理。
•总共173个纹理。
•每个模型类型都有一个包含的物质材料,允许您自定义资产的年龄和感觉。
•每个模型有2个LOD。
•高分辨率模型的Tri计数范围从8000到1800 tris。
•最低LOD的Tri计数范围从1500到600 tris







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