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[纹理/着色] URP - Ghost Shaders 2020.2鬼怪幽灵效果着色器

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发表于 2023-7-26 14:01:41 | 显示全部楼层 |阅读模式




















Easily turn any 3D asset into a Ghost model. From characters to vehicles, thanks to the different settings you can achieve many results. Take advantage of the X-Ray feature to create a different look when the models are visible through an object.

The packages contain 6 Ghost shaders for the Built-In render pipeline and 7 Ghost shaders for the Universal Render Pipeline.

Find here our version compatible with the HD Render Pipeline.

The file includes Built-in and URP shaders. The Ghost Shaders v2020.x package is only compatible with Unity 2019.4.0 or higher.

The package is set up by default for the Built-In Render Pipeline. Please follow the URP setup in the documentation for Universal Render Pipeline projects.

Documentation included.
The old version for Unity 2018.x (Built-in Only) is also included. These shaders can either be used with Unity 2019.x and 2020.x. (cf readme)

Shaders:
CS_Advanced Ghost :
+ XRay See Through : See the model skeleton, defined by the XRay properties, through any objects.
+ Always Visible : See model through any objects.
CS_Fast Ghost | Always privilege these shaders for mobile projects.
+ XRay See Through : URP only
+ Always Visible : See model through any objects.
+ Only Through : Only visible through objects.

Features:
Advanced customizable parameters.
Built-In and URP support.
Mobile friendly.
Refraction effect.
Cloud map animation.
UV or Screen Projection.
Smoothness options.
Xray parameters.
Full control on transparency.

Demo Models:
1 Wall
3 stones
1 pedestal
1 torch
1 chain+bars

All models come with diffuse, normal, specular and Ambient map, 1k or 2k textures in .png format.


轻松地将任何3D资产转换为Ghost模型。从角色到车辆,由于不同的设置,你可以实现许多结果。利用x射线功能创建一个不同的外观,当模型通过一个对象可见。

这些包包含6个Ghost着色器用于内置渲染管道和7个Ghost着色器用于通用渲染管道。

在这里找到我们的版本与高清渲染管道兼容。

该文件包括内置和URP着色器。幽灵着色器v2020。x包只兼容Unity 2019.4.0或更高版本。

默认情况下,该包是为内置渲染管道设置的。请遵循通用渲染管道项目文档中的URP设置。

文档包括在内。
Unity 2018的旧版本。x(仅内置)也包括在内。这些着色器可以与Unity 2019一起使用。X和2020.x。(cf自述)

着色器:
CS_Advanced Ghost:
+ x射线透视:查看模型骨架,由x射线属性定义,通过任何对象。
+ Always Visible:通过任何对象查看模型。
CS_Fast Ghost |总是为移动项目特权这些着色器。
+ x射线透视:仅限URP
+ Always Visible:通过任何对象查看模型。
+ Only Through:只能通过对象看到。

特点:
高级可定制参数。
内置和URP支持。
移动友好。
折射效果。
云图动画。
紫外线或屏幕投影。
平滑度的选择。
x光参数。
完全控制透明度。

演示模型:
1墙
3石头
1台
1火炬
1链+酒吧

所有模型都带有漫反射,法线,高光和环境贴图,1k或2k纹理。png格式。





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