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[完整项目] Third Person Cover Shooter Template 1.6.1俯视射击游戏

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发表于 2023-8-2 15:18:34 | 显示全部楼层 |阅读模式




















Requires Unity 2017.4.3 or higher.
?It is the best asset if you want to make a Third person or Top down Cover Shooter.
?It has smooth and responsive controller
?It has a fun and polished gunplay and melee combat.
?And It has amazing and belivable AI!
?Mobile controlls for TopDown view
?Strategy mode for PC TopDown view
?Inspired by combat in games like Mass effect, Division, Ghost Recon Online, we made a template to help you to make those kinds of games. Now you can skip months of prototyping gameplay, just jump in and make your Cover Shooter!

?Try before you buy Windows version

?Try before you buy Mac version

?More info: Website

?Patch 1.6
-Melee system
-Machete combat
-Fists combat
-New weapon shotgun
-New animated crosshair system
-Reworked recoil
-Camera shake
-Zombie AI

?Patch 1.5 Controller rework, Abilities, AI teams.
Enjoy new more powerful and polished controller
AI can follow a player and use abilities to heal or protect
Up to 20 times performance improvements for AI
Newly updated animations
Camera improvements
IK improvements around covers
Smooth transition into covers
?Patch 1.4 Smart AI just got a lot smarter.
AI can call back up or police
AI can be fighter or civilian
Smart AI spawn system
Sniper rifle or pistol with zoom
Climb tall covers
Night scene with AI Investigation mode
Low visibility "grass" zone to hide in
And many more improvements
?Patch 1.3.1
-Implemented friendly fire prevention
-Many AI behavior and decision making fixes and improvements
-Implemented AI debugging and visualization
-Changed how peeking over corners works
-Changed how aiming back from tall cover works
?Patch 1.3
-Added Grenades
-Added an Alerts system where various sounds and events notify AI of an enemy presence.
-AI can attack non-character objects (for example, security cameras).
-Added character rolling.
-Added AI patrols.
-Added AI investigations.
-AI can forget about the enemy.
-Hitboxes. Characters take different damage depending on where they are hit.
-Added idle state when characters are not aiming while standing still.
-Camera collisions, obstacle avoidance.
-Arms can aim independently from bodies.
-Added character sprinting.
-Character sleep system. Components are turned off for characters that are far away.
Beginnings of AI group behavior. The number of aggressive AI attacking at the same time can be limited.
-Better AI communication. Information about the enemy and investigation is passed between the AI.
-Beginnings of an obstacle fading system.
?Patch 1.2
- New mobile controls for top-down version of the game
- Animations tweaked to look better on mobile from top camera.
- Added AI field of view.
?Future updates:
Will add more animations, more guns, items management, enemy factions, multiplayer, menu system. Player abilities etc..


需要Unity 2017.4.3或更高版本。
如果你想制作第三人称或自上而下的掩体射击游戏,这是最好的资产。
?控制器流畅,反应灵敏
它有一个有趣和完善的枪战和近战。
它有惊人的和可信的人工智能!
?移动控件的TopDown视图
?策略模式的PC自上而下的视图
受《质量效应》、《分裂》、《幽灵行动Online》等游戏中的战斗元素的启发,我们制作了一个模板来帮助你制作这类游戏。现在你可以跳过几个月的原型游戏玩法,只是跳进去,让你的掩护射击!

在购买Windows版本之前先试用一下

在购买Mac版本之前先试用一下

?更多信息:网站

1.6补丁?
近战系统
弯刀战斗
拳头战斗
-新武器霰弹枪
新的动画准星系统
修改了反冲
相机抖动
僵尸的人工智能

1.5补丁控制器重做,技能,AI团队。
享受新的更强大和抛光控制器
AI可以跟随玩家并使用技能去治疗或保护玩家
AI性能提升20倍
最新更新的动画
相机的改进
IK围绕覆盖物的改进
平滑过渡到盖子
智能AI变得更聪明了。
人工智能可以打电话给警察
人工智能可以是战斗机,也可以是平民
智能AI刷出系统
带变焦的狙击步枪或手枪
爬高盖
带有AI调查模式的夜景
躲在能见度低的“草”区
还有更多的改进
1.3.1 ?补丁
——实施友军防火
修复和改进了许多AI行为和决策
-实现AI调试和可视化
改变了偷窥角落的方式
改变了从高掩体返回的瞄准方式
1.3补丁?
员工手榴弹
-增加了一个警报系统,其中各种声音和事件通知AI敌人的存在。
-AI可以攻击非角色对象(例如,安全摄像头)
-增加角色滚动。
-增加AI巡逻。
增加AI调查。
-AI可以忘记敌人。
-Hitboxes。角色受到的伤害取决于他们被击中的位置。
增加了角色站着不瞄准时的空闲状态
-相机碰撞,避障。
-手臂可以独立于身体瞄准。
-添加角色冲刺。
-角色睡眠系统。对于距离较远的角色,组件将被关闭。
人工智能群体行为的开端。同时攻击的AI数量是有限的。
-更好的人工智能交流。关于敌人和调查的信息在AI之间传递。
-障碍消退系统的开始。
1.2补丁?
-新的移动控制为自上而下的版本的游戏
-动画调整,以更好地从顶部相机移动。
-增加AI视野。
?未来的更新:
将添加更多的动画,更多的枪支,物品管理,敌人派系,多人游戏,菜单系统。玩家能力等等。





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