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[编辑器/功能拓展] Impact - Physics Interaction System 1.9.2物理系统

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发表于 2023-8-4 14:52:28 | 显示全部楼层 |阅读模式














Impact is a powerful and flexible material-based interaction system for producing interactions such as audio, particle, and decal interactions.

So what can you do with Impact?
Here are just a few examples of how you can use Impact to spice up your game:

PHYSICS INTERACTIONS
• Play audio when physics objects collide with each other with sounds based on the collision velocity and the objects' materials.
• Play sliding and rolling sounds.
• Emit particles on collision.
• Leave decals behind on collision.
• Works great with rigidbodies connected by joints as well as ragdolls.

FOOTSTEPS
• Utilize Impact to play different footstep sounds based on the material a character is walking over.
• Easily integrate with any character movement system.

WEAPON IMPACTS
• Use Impact to play sounds, emit particles, and place decals for bullet impacts.
• Easily integrate with any weapon or projectile system.


Impact是一个强大而灵活的基于材料的交互系统,用于产生诸如音频,粒子和贴花交互等交互。

那么你可以用Impact做些什么呢?
以下是一些使用Impact为游戏增添趣味的例子:

物理相互作用
•当物理物体相互碰撞时,根据碰撞速度和物体的材质播放声音。
•播放滑动和滚动声音。
•碰撞时发射粒子。
•碰撞后留下贴花。
•与关节连接的刚体以及布娃娃一起工作。

脚步
•利用冲击来播放不同的脚步声基于一个角色走过的材料。
•轻松整合任何角色移动系统。

武器的影响
•使用冲击播放声音,发射粒子,并为子弹撞击放置贴花。
•轻松集成任何武器或弹丸系统。


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