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[蓝图] Advanced Ragdoll Effect Get up and Movement on Slope

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发表于 2022-11-4 12:50:58 | 显示全部楼层 |阅读模式
支持的引擎版本4.19-4.27




The product contains 2 components: Passive ragdoll and movement on slope.
Passive Ragdoll - just add the component to the Character and connect it to the action from which you want to receive the Ragdoll. It could be anything (car kick, a bullet, a rocket, leg kick, etc.)
Component has the ability to turn on the ragdoll when the character “stumbled” - “The foot slipped off”
Easy replacement of animations in the component settings, and Event Dispatchers provide even more flexibility for your work.
Movement on slope - This component is responsible for the movement of the character on the slope to both directions. The steeper the slope, the harder to walk or run there, the same works for stairs. Just add the Component to the character and connect the "Running" to your button.
Both components are very easy to use and have flexible settings.
Ragdoll from incorrect landing after the jump
Ragdoll when foot slipped off
Bullets damage
Ragdoll from headshot and death effects
Death
Rocket damage
Car damage
Important: The product contains a Vehicle and TPS assets to demonstrate the using of the product
To work correctly in UE5, you need to enable plugins - ChaosVehiclesPlugin and PhisXVehicles and read Documentation
Technical Details
Features:
Both components can manage a large number of different systems for one actor, with specific rules for each of them.
A series of demonstration actors that shows you how to setup the components which can fulfill a variety of roles.
Only you can limit the components possibilities, in common they are not limited in any way and can be applied in a variety of ways!
The system can be hooked up easily with any controller or pawn and can be implemented with first person, third person, topdown, sidescroller.



该产品包含两个部分:被动布娃娃和斜坡运动。
被动布娃娃-只需要将组件添加到角色,并连接到你想要接收布娃娃的动作。它可以是任何事情(踢汽车、子弹、火箭、踢腿等)。
组件有能力在角色“绊倒”时打开布娃娃-“脚滑掉了”
轻松替换组件设置中的动画,事件分派器为您的工作提供了更大的灵活性。
斜坡上的移动——这个组件负责角色在斜坡上向两个方向的移动。坡度越陡,走或跑上去就越困难,楼梯也是如此。只需将组件添加到角色中,并将“Running”连接到您的按钮。
这两个组件都非常容易使用,具有灵活的设置。
因为跳后不正确的降落
脚滑掉时的布娃娃
子弹的伤害
爆头和死亡效果的布娃娃
死亡
火箭的伤害
汽车损坏
重要:产品包含一个Vehicle和TPS资产来演示产品的使用
要在UE5中正确工作,您需要启用插件- ChaosVehiclesPlugin和PhisXVehicles并阅读文档

技术细节
特点:
这两个组件都可以为一个参与者管理大量不同的系统,对每个系统都有特定的规则。
一系列演示角色,向您展示如何设置可以完成各种角色的组件。
只有您可以限制组件的可能性,通常它们不会以任何方式受到限制,可以以各种方式应用!
该系统可以很容易地与任何控制器或棋子挂钩,并可以实现与第一人称,第三人称,自顶向下,侧卷轴。







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