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[编辑器/功能拓展] Hurricane VR - Physics Interaction Toolkit 2.8.4.3

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发表于 2023-9-7 15:32:09 | 显示全部楼层 |阅读模式



HurricaneVR is a complete VR Interaction Framework with a heavy emphasis on quality physics interactions. The Physics Hands are controlled by tuned PD Controllers enabling smooth and responsive hand physics, high quality collision, two handed holding, throwing, and interactions with your physics objects.

-All Major Headsets, XR Plugins, Unity versions 2019 and up are supported allowing you to target multiple devices and platforms.
Pairs well with the BW Style Hexabody Player Controller for a complete physics experience.
Be sure to give the Demo a try!
Discounted HexaBodyVR Bundle

Recent Updates
- Pose Zones
- Socketable Orientation UI Helper for multiple socket types
- Haptic Enhancements for Guns, Hand & Force Grabber, Hand and Held Object Collisions
- Force Grabber and Hand Grabber Hover and Grab Poses
- Pose swapping mechanic on held objects. Flip knives in your hand!
- Advanced Stabbing System w/ Customizable Stab Difficulty and Friction
- Brand new Examples scene loaded with demonstrations of asset features.

Grab Interactions
- Smooth and Responsive One and Two Handed Physics Grabbing
- Supports custom rigged hand models
- Advanced Pose Editor with per finger animations and bone mirroring
- Dynamic Auto Pose Solving using Physics
- Gravity Gloves or Force Grab style remote grabbing
- Line Grab - grab anywhere on the line w/ optional grip adjustment
- Dynamic Auto Poser Live Updates in editor view for quick pose creation
- Configurable one and two hand strength per grabbable
- Powerful socket system with easy filtering and auto scaling by mesh size
- SteamVR Finger Tracking Integration (Knuckles etc.)

Player Controller
- Sit / Standing Modes with Height Calibration
- Smooth locomotion with smooth and snap turning
- Player can crouch, sprint, and jump
- Teleport with dash to destination option
- Post Teleport collision safey check of hands and held objects

Weapon Examples
- Gun System and Gun Creation Editor
- Customizable physics based gun recoil
- Physics Based Bow and Arrows
- Advanced Stabbing System w/ Customizable Stab Difficulty and Friction

⭐Samples included
- Physics interactables: Doors, drawers, dials, buttons, and levers, combination safe
- Over the shoulder backpack inventory with auto collect
- Auto collecting chest inventory
- Waist Holsters with configurable orientation
- Keypad door unlock
- SMG, Pump Shotgun, Pistol
- VRIK Example Scene
- UI Interactions
- EmeraldAI v3 Example



飓风evr是一个完整的VR交互框架,强调高质量的物理交互。物理手由调谐的PD控制器控制,实现平滑和响应的手物理,高质量的碰撞,双手握住,投掷和与物理对象的交互。

-支持所有主要耳机,XR插件,Unity版本2019及以上,允许您针对多个设备和平台。
与BW风格的Hexabody玩家控制器搭配,可以获得完整的物理体验。
一定要给演示一个尝试!
折扣HexaBodyVR捆绑包

最近的更新
-姿势区
-用于多个套接字类型的套接字定向UI助手
-增强了枪支,手和力抓取器,手和持有的物体碰撞的触觉
-力抓取器和手抓取器悬停和抓取姿势
-持有对象的姿势交换机制。把刀翻过来!
-先进的刺刺系统,可定制刺刺难度和摩擦
-全新的示例场景加载了资产功能的演示。

抓住交互
-平滑和响应单手和双手物理抓取
-支持自定义操纵手模型
-高级姿态编辑器与每个手指动画和骨头镜像
-动态自动姿态解决使用物理
-重力手套或Force Grab风格的远程抓取
-抓线-抓线的任何地方,带可选的抓地力调整
-在编辑器视图中动态自动姿势实时更新,用于快速创建姿势
-可配置一个和两个手的力量每个可抓
-强大的套接字系统,易于过滤和自动缩放网格大小
- SteamVR手指跟踪集成(指关节等)

球员控制器
-坐/站模式与高度校准
-平稳的运动与平稳和快速转弯
-玩家可以蹲伏,冲刺和跳跃
-传送与短跑到目的地选项
-在传送后对手和持有的物体进行碰撞安全检查

武器的例子
-枪械系统和枪械创建编辑器
-可定制的基于物理的枪械后坐力
-基于物理弓和箭
-先进的刺刺系统,可定制刺刺难度和摩擦

⭐样品包括
-物理交互:门,抽屉,表盘,按钮和杠杆,组合保险箱
-肩膀上背包库存与自动收集
-自动收集箱子库存
-腰部皮套可配置方向
-键盘门解锁
-冲锋枪,霰弹枪,手枪
- VRIK示例场景
- UI交互
—EmeraldAI v3举例



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