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[粒子/特效] Feel 3.4

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发表于 2023-9-13 17:26:53 | 显示全部楼层 |阅读模式






















Packed with more than 130 feedbacks, it'll let you easily trigger screenshakes, haptics, animate transforms, play with sounds, cameras, particles, physics, post processing, text, shaders, time, UI, and add juice to every aspect of your game.

From the creator of the acclaimed Corgi Engine and TopDown Engine, it is the best juice and game feel framework out there, whether you're new to Unity, or an experienced developer. Clean code, good practices, optimizations, it'll likely completely change your workflow as far as gamefeel is concerned.

Extremely easy to use, MMFeedbacks are going to change the way you make your games awesome. Just create an empty game object, add the MMFeedbacks class to it, and you can start adding and tweaking individual feedbacks. With more than 130 different feedbacks to pick from, it's now super easy to create games that feel good.


它包含超过130个反馈,可以让您轻松触发屏幕抖动,触觉,动画转换,声音,相机,粒子,物理,后期处理,文本,着色器,时间,UI,并为游戏的各个方面添加果汁。

从广受赞誉的Corgi引擎和TopDown引擎的创造者,它是最好的果汁和游戏感觉框架在那里,无论你是新的Unity,或经验丰富的开发者。干净的代码,良好的实践,优化,就游戏感觉而言,它可能会完全改变你的工作流程。

mmfeedback非常容易使用,它将改变你制作优秀游戏的方式。只需创建一个空的游戏对象,向其添加mmfeedback类,然后就可以开始添加和调整单个反馈了。有超过130种不同的反馈可供选择,现在很容易创造出感觉良好的游戏。





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