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[编辑器/功能拓展] Advanced Cable Creator 1.0电缆绳索创建工具

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发表于 2023-9-15 12:15:06 | 显示全部楼层 |阅读模式








New Feature: Runtime placement and update from code support (WebGL Demo)

This tool makes it easy to create hanging cables and ropes in your scene with just a few clicks. You can create a single cable or a bunch of parallel cables with different properties randomized. The tool has been designed with a balance of flexibility and ease of use in mind.

The cable path can be edited in two different ways:
1. By dragging control handles of the cable segments right in the scene view.
2. Using scene objects as control points and generating the cable between them.

The tool automatically handles all routine tasks under the hood, for example: hanging shape of the cable, texture size ratio dependent UVs generation, spawning of cable joint objects (cable clips for instance) with auto orientation.
For the full features list look into the Technical Details section below.


新功能:运行时位置和代码更新支持(WebGL演示)

这个工具可以很容易地创建悬挂电缆和绳索在您的场景中,只需点击几下。你可以创建一个单一的电缆或一堆平行电缆与不同的属性随机。该工具在设计时考虑到了灵活性和易用性的平衡。

电缆路径可以通过两种不同的方式编辑:
1. 通过在场景视图中拖动电缆段的控制手柄。
2. 使用场景对象作为控制点并生成它们之间的连接线。

该工具自动处理所有日常任务,例如:电缆的悬挂形状,纹理大小比例相关的uv生成,自动定向的电缆接头对象(例如电缆夹)的生成。
有关完整的功能列表,请参阅下面的技术详细信息部分。





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