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[环境] Rome Fantasy Pack I 写实罗马村庄小镇房屋街道场景

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发表于 2022-11-9 11:10:01 | 显示全部楼层 |阅读模式
支持的引擎版本UE4.12-4.15






Part of the developing Rome: Fantasy Pack series, this pack focuses on illustrating the life of the middle to lower-class lifestyle in ancient Rome.

Extensive Modularity; walls, doors, roofs, stairs.. Use the prefabricated architecture or construct a custom building piece-by-piece.
Everything placed via blueprints with intelligent options! No need to dig through the content browser and mesh folder.
Special Materials: wetness, stains, and even decal materials. Painted with vertex colors.
Opaque mesh decals with paintable opacity, stains, and even puddle depth.
No Photo-sourced Textures: Rome is built using Substance Designer and Substance Painter workflows.
Enjoy beautiful props with clean, custom normal maps from high poly sculpts.
Huge Library of Props: Roman pottery, bowls, barrels, blacksmith tools, and more.
Area-weighted Normals: The smoothest geometry and lighting by modified vertex normals.
Demo Included

• 55 PBR materials
• 170+ architectural pieces to create your own building from scratch via Blueprint
• Use just a few Blueprints to construct entire buildings
• Selection of beautifully unwrapped, normal-mapped props with soft edges.
• Area-weighted normals for scene geometry
• Variable triangle count between simple walls to elegant props.
• Paintable decals further increase the detail



作为发展中的罗马:奇幻包系列的一部分,这个包专注于说明古罗马中下层阶级的生活方式。

广泛的模块化;墙壁,门,屋顶,楼梯..使用预制结构或建造一个自定义的建筑一块一块的。
一切通过蓝图与智能选项放置!不需要挖掘内容浏览器和网格文件夹。
特殊材料:潮湿,污渍,甚至贴花材料。用顶点颜色绘制。
不透明的网格贴花具有可绘制的不透明度,污渍,甚至水坑深度。
没有照片来源的纹理:罗马是使用物质设计器和物质画家工作流构建的。
享受美丽的道具干净,自定义法线贴图从高聚雕塑。
巨大的道具图书馆:罗马陶器,碗,桶,铁匠工具,和更多。
面积加权法线:通过修改顶点法线得到最平滑的几何图形和照明。
演示包括

•55个PBR材料
•170多个建筑部件,创建您自己的建筑从零开始通过蓝图
•只使用一些蓝图来建造整个建筑
•选择漂亮的展开包装,法线贴图道具与软边缘。
•场景几何的面积加权法线
•简单的墙壁和优雅的道具之间的可变三角形计数。
•可绘制的贴花进一步增加细节



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