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[蓝图] Physics Collision Sound 虚幻4.23-4.27,5.0物理碰撞声音

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发表于 2023-11-7 15:21:25 | 显示全部楼层 |阅读模式
支持的引擎版本4.23-4.27,5.0






























Features:
simple drag and drop system
no Blueprint knowledge needed
hitting, sliding, rolling and water sound system
different sounds on different materials, even on terrain
sound occlusion system
volume and pitch relative to objects velocity
214 Sounds (hitting, sliding, rolling and water sounds)
mixes sounds together so that even on different materials every impact sound has still its own uniqueness
1 Blueprint for the physics Object
1 BP for the Surface its hitting
1 BP for different sounds when hitting different materials
1 BP for Liquid and Tree rustling sounds
Optimized: No use of Tick Events
an example map to show the core functionality with example models
object, sound occlusion, liquid, foliage sound system
ragdoll/skeletal mesh sounds
bone specific sounds
ALS Support
NPC with the AIPerception Component can hear the sound
You can use this Asset for any physics object, just activate the physics and "generate hit events" in the details of the object and add the blueprint "hysics Collision Sound" as a new component. Adding sounds is just a matter of drag and drop.

You can also set sounds for surfaces more info on that in the documentation Google Drive PDF or in the videos

技术细节
Join the SUPPORT DISCORD to get help and share your content
VIDEOS:
Overview:
Video to the included example Level
Tutorial Video on how to use the Asset
Tutorials:
Tutorial Video on how to use the Asset
New Tutorial adding sound to Ragdolls
Sound Occlusion
Shake Sounds
Tutorial Updated Water and Bush rustling
Reddit Post
Forum Post
Number of Blueprints: 5
Supported Development Platforms: Tested and works on: PC, VR, Browser(HTML)
Network Replicated: Yes
Documentation: Google Drive PDF


特点:
简单的拖放系统
不需要Blueprint知识
打、滑、滚、水音响系统
不同的材质,甚至是地形会产生不同的声音
声闭塞系统
相对于物体速度的体积和俯仰
214声音(打击声、滑动声、滚动声和水声)
将声音混合在一起,这样即使在不同的材料上,每个冲击声音仍然有自己的独特性
1物理对象的蓝图
1 BP的地面撞击
1 BP不同的声音,当击中不同的材料
1 BP的液体和树的沙沙声
优化:不使用滴答事件
一个示例映射,通过示例模型显示核心功能
物体,声音遮挡,液体,树叶声音系统
布娃娃/骨架网的声音
骨特有的声音
ALS的支持
带有AIPerception组件的NPC可以听到声音
你可以将此资产用于任何物理对象,只需激活物理并在对象的细节中“生成命中事件”,并添加蓝图“物理碰撞声音”作为新组件。添加声音只是拖放的问题。

你也可以设置声音表面更多的信息,在谷歌驱动PDF文档或视频

技术细节
加入SUPPORT DISCORD以获得帮助并分享您的内容
视频:
概述:
视频到所包含的示例级别
如何使用资产的教程视频
教程:
如何使用资产的教程视频
新的Tutorial添加声音布娃娃
声音阻塞
震动的声音
教程更新水和灌木沙沙声
Reddit的帖子
论坛帖子
蓝图数量:5
支持的开发平台:测试和工作在C, VR,浏览器(HTML)
网络复制:是
文档:谷歌驱动PDF




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