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[代码插件] Smooth Sync 1.37 虚幻4.26-4.27平滑同步

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发表于 2023-11-14 16:10:14 | 显示全部楼层 |阅读模式
支持的引擎版本4.26-4.27






What Smooth Sync Does
Provides simple, drop-in Syncing of transforms Smoothly across the network using customizable interpolation and extrapolation.
Owned Actors: Sends transform from owner to non-owners.
Unowned Actors: Sends transform from server to clients.
Works with physics Actors and non-physics Actors. Dedicated and Listen servers.

Smooth Sync differs from Unreal's Replicate Movement in two key ways:
1) Using custom interpolation and extrapolation, Smooth Sync can be set to your game's specific needs.
2) Optionally allow clients to determine the position of any Actor. This can remove the need for client side prediction.

We have a consistent record of prompt and effective support. Contact us via email or forums any time and we will work with you to resolve any issue.

We are game developers too so we know how important it is to have working products and to put out fixes fast.

技术细节
Features:
Performs interpolation and extrapolation to compensate for lag.
Full source code is provided so you can see everything with detailed comments.
Highly Configurable so you choose what to send, when to send it, and what to do with it.
Requires zero coding.
Sends the transforms of Actors across the network.
Optional float compression to half-floats.
Code Modules:
SmoothSyncPlugin (RunTime)
Number of Blueprints: 0
Numberof C++ Classes: 2
Network Replicated: Yes
Supported Development Platforms: Win64, Win32, Linux, Mac, Android, iOS, HTML5
Supported Target Build Platforms: Win64, Win32, Linux, Mac, Android, iOS, HTML5



平滑同步的作用
使用可定制的插值和外推,在网络上平滑地提供简单的、插入式的转换同步。
Owned Actors:发送从所有者到非所有者的转换。
无主角色:将转换从服务器发送到客户端。
适用于物理演员和非物理演员。专用服务器和监听服务器。

平滑同步不同于虚幻的复制运动在两个关键方面:
1)使用自定义插值和外推,平滑同步可以设置为你的游戏的特定需求。
2)可选地允许客户端确定任何Actor的位置。这可以消除对客户端预测的需求。

我们一贯提供迅速有效的支持。随时通过电子邮件或论坛与我们联系,我们将与您一起解决任何问题。

我们也是游戏开发者,所以我们知道拥有可行的产品并快速发布修复程序是多么重要。

技术细节
特点:
执行插值和外推来补偿滞后。
提供了完整的源代码,因此您可以看到所有内容以及详细的注释。
高度可配置,所以你可以选择发送什么,何时发送,以及如何处理它。
无需编码。
通过网络发送actor的转换。
可选的浮点压缩为半浮点。
代码模块:
SmoothSyncPlugin(运行时)
蓝图数量:0
c++类的数量:2
网络复制:是
支持的开发平台:Win64, Win32, Linux, Mac, Android, iOS, HTML5
支持的目标构建平台:Win64, Win32, Linux, Mac, Android, iOS, HTML5



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