VERSIONS:
V2.0.3 is available in UE5 versions 5.20 and above
V2.0.1 is available in UE5 versions 5.10
Full change log is available in our Discord Channel.
Physically-Based Rendering: Yes
Texture Size: The majority of assets use 4k base color, normal, and utility textures
Collision: Yes (automatically generated)
Nanite Triangle Count: 1 million (palms) 1-2 million (rocks/debris), 4000-200 (plants)
LODs: None (Nanite fallback)
Lightmap Support: No
Number of Meshes: 71
Number of Materials and Material Instances: 104
Number of Textures: 95
Platforms Tested: PC