Features:
Stylized Rendering System Actor, a post process volume for general control of cel-shading and outline system
Standard, Metallic, Translucent and Hair Shading
7 pattern textures for control over patterns in shadows and highlights of objects
7 gradient textures for control over transition from shadows to no shadow and highlight to no highlight
10 curve assets for Daytime based shading changes
2 Master Materials for normal and translucent
15 demo material instances
8 demo textures
3 Material Functions for setting up compatibility in your materials with SRS
18 other utility material functions
Light Manager Component to manage light colors for cel-shaded lights mode
Number of Blueprints: 3 (+ 4 Demo Blueprints)
Performance: No noticable performance decrease when playing in editor with SRS and one outline type enabled. (Tested on AMD Ryzen 5 3500X, Radeon RX 570, 8GB of RAM)
Known Compatibility Issues: Ultra Dynamic Sky
Replication: Local
Supported Development Platforms: All
Windows: Yes
Mac: Yes(Set the D3D11 Tesselation Mode in the master material to No Tesselation to improve performance)
Documentation: [TUTORIAL SERIES ON YOUTUBE]
Important/Additional Notes: All Styles shown in the trailer and in the product images were created using SRS, however not all shown styles are shipped with SRS. SRS is simply a tool for creating cel-shaded styles.