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[蓝图] Parkour Movement System 虚幻4.22跑酷运动系统

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发表于 2023-12-5 11:54:28 | 显示全部楼层 |阅读模式
支持的引擎版本UE4.22






The Parkour Movement System adds a host of new movement types to your game, the Parkour Movement System is ideal for games that want to give proper freedom of movement to the player. The system is trace based meaning it's fully dynamic so you don't need to add any extra volumes or actors to your level, you simply add the Blueprint component to your character, link the required events and you are good to go!

技术细节
Features:
Multiple Moves are included
Vaulting
Mantle
Wall-Climbing
Horizontal Wall Runs
Vertical Wall Runs
Wall Jumping
Sliding
Easy-To-Use: Simply add the Blueprint Component to your character, link the two required events and you are all set to go
Customizable: Every parameter and function has been organized and exposed, so changing anything regarding the moves ( Number of traces for the move, Min/Max height required etc ) is extremely easy to change and tweak to your like
Trace-Based:The system is fully dynamic ( the detection for each movement is done with traces against world geometry ) so you don't need extra actors or volumes in your level
Number of Blueprints:1 Character Blueprint, 1 Blueprint Component, 2 Blueprint Enums
Input: Gamepad, Keyboard, Mouse
Network Replicated: No, Coming Soon!
Supported Development Platforms: Tested on Windows should work in any platform
Supported Target Build Platforms: Tested on Windows



跑酷运动系统为你的游戏增加了许多新的运动类型,跑酷运动系统对于那些想给玩家适当的运动自由的游戏来说是理想的。系统是基于轨迹的,这意味着它是完全动态的,所以你不需要添加任何额外的卷或演员到你的水平,你只需要添加蓝图组件到你的角色,链接所需的事件,你很好去!

技术细节
特点:
包含多个动作
跳跃的
地幔
弧面
水平墙体施工
直墙施工
跳墙
滑动
简单易用:只需将蓝图组件添加到你的角色中,将两个必需的事件连接起来,你就可以开始了
可定制:每个参数和功能都被组织和暴露,所以改变任何关于移动的东西(移动的轨迹数,所需的最小/最大高度等)都非常容易改变和调整到你喜欢的程度
基于追踪:系统是完全动态的(每次移动的检测都是基于世界几何的追踪),所以你不需要在关卡中添加额外的角色或体积
蓝图数量:1个角色蓝图,1个蓝图组件,2个蓝图枚举
输入方式:手柄,键盘,鼠标
网络复制:不,马上就来!
支持的开发平台:在Windows上测试应该可以在任何平台上工作
支持的目标构建平台:在Windows上测试



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