找回密码
 立即注册
搜索

[角色/动画] Biotech - Hornet 虚幻4.18-4.27科幻机器人角色

[复制链接]
172 |0
发表于 2023-12-20 16:17:46 | 显示全部楼层 |阅读模式
支持的引擎版本UE4.18-4.27


























This is a Sci-Fi Character that can be used in any projects as an enemy or the main character, or even decorations.

it is based on the default UE4 mannequin so any animations from the asset store can be used with it

The material is made with mask textures so every section of it can be customized with different Color, Roughness, Metalness.

The emissive lights are 2 separate masks Visor, Main lights, and can be customized by Color and Color intensity.

You also have control over the Dirt level that you can customize the Color, Roughness and Metalness.

This pack also includes the FPS Hands, so you can use it on a shooter project, the hands are also rigged to the default fps hands skeleton so it also can be used with marketplace animation assets

I included a Character Blueprint and a Game Mode Blueprint so you can just press play in the overview map and use these controls to test out the model: [W][A][S][D]; [Space]; [Shift]; [F]; [R]

The model also has a "Random Skin Generator" which you can test out with the [R] Key, or you can test the example materials with the [F] Key

技术细节
Features:
1 Humanoid Character with the basic ue4 mannequin animations
Character Game Mode Blueprint and Blueprint with [W][A][S][D]; [Space]; [Shift]; [F]
1 FPS Hands
1 Main Material
10 Material Instances as an example of different color schemes
Scaled to Epic Skeleton: YES
Rigged: YES
Rigged to Epic Skeleton: YES
Animated: YES
Number of Characters: 1
Triangle counts of character:
LOD 0: 12178
LOD 1: 6088
LOD 2: 3044
Texture Resolutions: 4k
Number of Textures: 4
Number of Animations: 6
Animation Types: In Place


这是一个科幻角色,可以在任何项目中用作敌人或主角,甚至装饰。

它是基于默认的UE4模型,所以任何动画从资产商店可以使用它

材料是用掩模纹理制成的,所以它的每个部分都可以定制不同的颜色,粗糙度,金属度。

发射灯有2个单独的面罩,遮阳板,主灯,并可根据颜色和颜色强度定制。

你也可以控制污垢水平,你可以自定义颜色,粗糙度和金属度。

这个包还包括FPS手,所以你可以在射击项目中使用它,手也被操纵到默认的FPS手骨架,所以它也可以与市场动画资产一起使用

我添加了一个角色蓝图和一个游戏模式蓝图,这样你就可以在概览地图上按下播放键,并使用这些控制来测试模型:[W][a][S][D];(空间);(转变);[F];[R]

该模型也有一个“随机皮肤生成器”,你可以用[R]键测试,或者你可以用[F]键测试示例材料

技术细节
特点:
1个人形人物与基本的u4人体模型动画
[W][A][S][D];(空间);(转变);[F]
1 FPS手
1主要材料
10个材质实例作为不同配色方案的例子
缩放到史诗骨架:可以
操纵:是的
装配到史诗骨架:是的
动画:是的
字符数:1
三角形计算性格:
负载0:12178
负载1:6 088
负载2:3044
纹理分辨率:4k
纹理数量:4
动画数量:6
动画类型:就位




回复

使用道具 举报

您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

快速回复 返回顶部 返回列表