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[编辑器/功能拓展] Makinom Pro Game Toolkit 1.18.0

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发表于 2024-1-26 15:28:32 | 显示全部楼层 |阅读模式


















Makinom 1 has been replaced by Makinom 2 and will be deprecated in the future. Owners of Makinom Pro can upgrade to Makinom 2 Pro for free. There's also Makinom 2 Free available (for free).

Pro Version
Makinom Pro contains the full C# source code, including all settings and schematic nodes.

Check out Makinom Free if you don't need source code access.
Game development tool without scripting
Makinom is a powerful game development toolkit for Unity. You can create all kinds of 2D and 3D games and genres, like first person shooters (FPS), adventures, jump'n'runs, beat'em'ups, arcade shooters and more!

And you don't need to write a single line of code.
Use Makinom for:
- Controls
- Cut-Scenes
- Game Mechanic
- Game Logic
- HUDs, Menus, Dialogues, ...
- AI and Behaviour
- Paths and Waypoints
- etc.

Other features:
- Input management, support for local multiplayer and control style
- Save Games and custom save data support
- Pooling
- Supports multiple languages
- Variables with different scopes (local, global and object)
- Formulas
- Game States
- Extend Makinom with custom Nodes and Plugins
- Supports UNET multiplayer
- Supports the new UI and legacy GUI system
- Supports Mecanim, legacy animation and custom animation systems
- real-time terrain deformation
- grid feature (e.g. for match 3 gameplay or level architecture)
- movie texture control
- And more ...

No Scripting
You wont have to touch a single line of code to create your game - but you can, if you want.

Create your game mechanics with Schematics - a node-based, flow chart like blueprint of what you want to do. Bring your game to life with Machines - they play schematics and put them into action.

Fast Prototyping
Got a game idea stuck in your head? Quickly create a prototype using the huge amount of ready to use schematic nodes for all kinds of tasks.

Ease Game Development
Build upon your prototype and fine-tune your gameplay. The reusable schematics and machines for all purposes will save you time and effort and cut your development time.

Supported Platforms
Makinom officially supports publishing to Windows, Mac OSX, iOS and Android.


Makinom 1已被Makinom 2取代,并将在未来弃用。Makinom Pro的用户可以免费升级到Makinom 2 Pro。还有Makinom 2 Free(免费)。

专业版
Makinom Pro包含完整的c#源代码,包括所有设置和原理图节点。

如果您不需要源代码访问,请查看Makinom Free。
没有脚本的游戏开发工具
Makinom是一个强大的Unity游戏开发工具包。您可以创建各种2D和3D游戏和类型,如第一人称射击(FPS),冒险,跳跑,击败,街机射击等等!

而且您不需要编写任何代码。
Makinom用于:
-控制
——过场动画
-游戏机制
-游戏逻辑
- hud,菜单,对话框,…
-人工智能和行为
-路径和路径点
——等等。

其他功能:
-输入管理,支持本地多人游戏和控制风格
-保存游戏和自定义保存数据支持
——池
—支持多种语言
-具有不同作用域的变量(局部,全局和对象)
——公式
-游戏状态
-扩展Makinom自定义节点和插件
-支持UNET多人游戏
-支持新的UI和旧的GUI系统
-支持Mecanim,传统动画和自定义动画系统
-实时地形变形
-网格功能(例如三消游戏或关卡架构)
-影片纹理控制
-还有更多…

没有脚本
你不需要触碰任何一行代码来创建你的游戏——但如果你愿意,你可以这么做。

用Schematics创建你的游戏机制——一个基于节点的流程图,就像你想要做的蓝图。将你的游戏与机器一起带入生活-他们玩示意图并将其付诸行动。

快速原型
你脑子里有什么游戏创意吗?快速创建一个原型使用大量的准备使用各种任务的原理图节点。

简化游戏开发
以你的原型为基础,调整你的游戏玩法。所有用途的可重用原理图和机器将节省您的时间和精力,并缩短您的开发时间。

支持的平台上
Makinom官方支持发布到Windows, Mac OSX, iOS和Android。





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