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[代码插件] Arc Inventory 1.4.0.157 虚幻4.27

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发表于 2024-3-27 15:03:57 | 显示全部楼层 |阅读模式
支持的引擎版本4.27













Arc Inventory is a Gameplay Ability System based inventory solution that allows for the creation of ability-powered items and inventory management, and can slot seamlessly into your GAS-based game. Arc Inventory is built from the ground up for multiplayer, and supports everything from passive items, active items, stacking items, and more. Using Arc Inventory, you can create shooter gameplay, RPG gameplay, and even procedurally generate items or create an attachment system.

Arc Inventory is used in multiple games, and powers very different gameplay systems with this easy to use, designer focused system.

Note: This plugin requires the use of the Unreal Engine's Gameplay Ability System.

技术细节
Features:
Inventory Components that support Bags, Equipment, and Active items.
Fully integrated with Epic’s Gameplay Ability System
Supports Multiplayer
Supports any game play mechanics GAS can do
Easy to set up
Requires minimal code
Full Blueprint Integration


Arc Inventory是基于游戏玩法能力系统的库存解决方案,允许创造能力驱动的道具和库存管理,并且可以无缝地插入基于gas的游戏中。Arc库存是为多人游戏而建立的,支持从被动物品,主动物品,堆叠物品等所有内容。使用Arc Inventory,你可以创造射击游戏玩法,RPG游戏玩法,甚至程序生成道具或创建附件系统。

Arc Inventory可以在多款游戏中使用,并通过这种易于使用且专注于设计师的系统为不同的游戏系统提供动力。

注意:这个插件需要使用虚幻引擎的游戏能力系统。

技术细节
特点:
支持包、装备和活动物品的库存组件。
完全集成Epic的游戏能力系统
支持多人
支持GAS可以做的任何游戏机制
易于设置
需要最少的代码
完整蓝图集成




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