Based on Unreal's default vehicle system. Gokart model with lights, customizable color and animations.
Skeletal mesh is correctly rigged with proper bone scales and bone naming.
Number of Skeletal Meshes: 1
Rigged: Yes
Average Triangle Count: 20996
LODs: Yes
Number of Textures: 7
Texture types: BaseColor, Normal, Occlusion Roughness Metallic (ORM)
Texture Size: 4096x4096
技术细节
Features:
Rigged Gokart model
Customizable color for the Gokart body.
Rear and front lights
Mannequin driver steering animation