Features:
reusable assets for quick environment creation
switchable day/ night with lighting scenarios
simple material setup for easy integration
texture trim sheets for memory reduction
foliage is using pivot painter wind
Meshes: 104 environment blocks, 85 objects and props, 23 vegetation assets
Vertex Count: max 17k, most of the assets 5k and below
LODs: mixed (handmade and auto)
Collisions: mixed (handmade UCX and simple)
Materials: 7 Master Materials (general env and props, vegetation, rocks, decals, terrain with 3 layers, few other), 80+ instances, 12 tileable surfaces (with vertex painting), 17 decals
Textures: 171 in total, resolution from 4k (env and props sets) to 512 (small props)
Supported Platform: PC, Mac
Scaled to Epic skeleton: Yes